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Oso
01-10-2003, 03:26 PM
Ok, who games?
What do you play?
How long?

Have you ever gone to bed and cried for a week when a
character died?

Have you ever used an old character's name for an email, avatar
or some other purpose besides gaming?

Did you save all your old character sheets even though you sold
all your D&D stuff on ebay? (oh, wait...that's me:D )


matt

red5angel
01-10-2003, 03:30 PM
I game.
Everything, I run more then I play though. Preferably, D&D, CoC, Cyberpunk.
As long as I can.


Uh no, but I have gone to bed crying because I thought I was passing a kidney stone, fortunately it turned out to be well, not that.

txwingchun
01-10-2003, 04:33 PM
Originally posted by Oso
Ok, who games?
What do you play?
How long?

Have you ever gone to bed and cried for a week when a
character died?

Have you ever used an old character's name for an email, avatar
or some other purpose besides gaming?

Did you save all your old character sheets even though you sold
all your D&D stuff on ebay? (oh, wait...that's me:D )


matt

Selling good D&D stuff hell no I'd rather chew off my left nut before I did that.
let's see I've been playing since I was 10 so it's been about 21years now.
I'm playing/have played
Basic D&D,AD&D,3E,Ars Magica,CoC,Delta Green,Middle Earth Roleplaying, Rolemaster, Top Secret,Soverign Stone,All Flesh Must Be Eaten,Shadowrun,Alternity,HERO,Harn,Warhammer Fantasy Roleplaying,Engel, Spy craft, Fairie Meat, HackMaster.
I've only had a character die once that's because I DM most of the time.
and of course requird reading of Knights of the Dinner Table since issue #1

Oso
01-10-2003, 04:43 PM
well, I was stupid in love and thought I was getting a ring....
she, of course, dumped me 2 months later.

good ridddance in hindsight but I still lost all the stuff
including a 1st printing FF.

txwingchun
01-10-2003, 04:56 PM
Chicks, I hope you slapped her or at least stomped on her head. My woman is a gamer so I don't have to worry about that. Did you have the original print Dieties and demigods in there also?

Souljah
01-10-2003, 05:03 PM
its all about Rogue spear on the zone :D

Chang Style Novice
01-10-2003, 05:38 PM
http://www.elvish.org/elm/names.html

find your name in Sindarin (high Elvish.)

Apparently I am either Alcarinquallo or Alcarillo. Both of which suck.

KungFuGuy!
01-10-2003, 06:09 PM
Manveru. I like it :D

Oh, and I play Warhammer.

fa_jing
01-10-2003, 06:40 PM
Oh yeah? Well my uncle runs a miniature figure company and played in the very first D&D game (he didn't like it) and is a personal friend of Gary Gygax, who signed a copy of one of the D&D manuals for us! Try to control your jealousy.
:D

Chang Style Novice
01-10-2003, 06:41 PM
If I go with my middle name, it's Eruanno. That's significantly better.

Looking at the name I'd like to give a son yields Sérener. Not bad at all. And for a daughter...well, my first choice isn't there, but it's practically an elf name to start with: Boudicca. Second choice gives Ilya, which sounds masculine to me, although I can't remember the reason for that - some Russian fictional or historical character has the name, although I don't recall who.

OdderMensch
01-10-2003, 07:27 PM
If you ever see uncle Gaary, smack him for me will ya! I'm in the middle of his "Tomb of Horrors" :mad:

txwingchun
01-10-2003, 07:33 PM
Tomb of horrors is so cool. I love putting my players through that meat grinder.

txwingchun
01-10-2003, 07:35 PM
Originally posted by Chang Style Novice
http://www.elvish.org/elm/names.html

find your name in Sindarin (high Elvish.)

Apparently I am either Alcarinquallo or Alcarillo. Both of which suck.

That's ok mine's not even listed. Stupid elves

The Willow Sword
01-10-2003, 07:47 PM
TWS: X-BOX

GAMES: HALO,,,,Medal of Honor,,,,,Ghost recon,,,,,UNREAL.

I am the Master of 1st person shooters and i will go up against any of y'all ANYDAY to prove it.:cool: :cool: :cool: :cool:

TWS

fa_jing
01-10-2003, 07:49 PM
[QUOTE]Originally posted by Chang Style Novice
[B]If I go with my middle name, it's Eruanno. That's significantly better.

I thought Style was itself in Elvish.

Chang Style Novice
01-10-2003, 07:53 PM
Doofus.

by the way, I just took the "What horrible affliction are you?" test and rumandmonkey.com, and it turns out I'm rickets.

txwingchun
01-10-2003, 07:57 PM
Originally posted by The Willow Sword
TWS: X-BOX

GAMES: HALO,,,,Medal of Honor,,,,,Ghost recon,,,,,UNREAL.

I am the Master of 1st person shooters and i will go up against any of y'all ANYDAY to prove it.:cool: :cool: :cool: :cool:

TWS

I just got my x box 2 months ago I'm loving it so far. HALO kicks A S S. Unreal is much better online though. I do bleed better than I shoot but i don't care it's fun.

Sharky
01-10-2003, 09:00 PM
I used to be in a division 1 clan and was a on the UK Quakeworld team (never played though).

I don't like any games other than quake really. GT3 is good on the ps2.

q2 and q3 are gay. don't have a pc anymore, and qw id dead :(

Only thing stopping me getting better on qw was the phone bills i used to rack up!

Oooh la laa!

I admit. That was pretty sad. But i'll admit to anyone at anytime that quakeworld is the greated game ever built for multiplayer. Amazing.

Mr Punch
01-11-2003, 12:11 AM
Interesting link cheers CSN (not sure about the Quenya pish but... I'm Eruanno too!).

According to this site (http://www.behindthename.com) , Matthew means 'Gift of God' from Hebrew, and James comes from Jacob ('the supplanter'), and this site says (http://www.familychronicle.com) Hill comes from old German Hild meaning 'Battle'!!! :mad: We must fight!!! :D

Used to play Warhammer RP, Warhammer Battle, Runequest, MERP, T&T, and the best: Bushido. GMmed a lot. Modified MERP (to make it more Tolkienesque) and T&T (to give it a playing age older than 5!) a lot, and wrote one complete system based on the 87th Precinct novels of Ed McBain. It played well and was popular amongst my friends.

Never cried when a character died, but when GMming Bushido, my friend's 3 year, 6th level Samurai was ordered out of a building to investigate a strange noise by a higher level Samurai player and was summarily executed by a rogue psychotic ninja demon. This caused a major falling out between the kid whose character died and the other kid, and myself... including a near set-to and tears (not from me!!).

Then I hit 14 and 15 and discovered the entire contents of my signatures, and the games were history!!! ;) :D

GunnedDownAtrocity
01-11-2003, 01:14 AM
i have a ps2 and a puter. i have a habbit of picking a couple games i really like and playing those almost exclusively.

sadly i still play ultima online. i dunno ... no game can make my heart pound the way it doesn when pking someone in uo.

lots of tekken. lately been playing a little mk5. i think its definately the best fighting game since tekken tag.

"I am the Master of 1st person shooters and i will go up against any of y'all ANYDAY to prove it."

your on for sof2. my name is GunnedDownAtrocity and i usually play one of the earthquake deathmatch servers.

i have tried a lot of other shooters, but i always end up comparing them to sof2 and dont play them for very long. medal of honor is ok, but sof2 has better graphics, net code, feel, and aiming so just can't manage to get into it.

JusticeZero
01-11-2003, 01:17 AM
HERO, D$D, whatever someone cares to put in front of me; since the 80's;Cry? Whaat? I yelled once after a 16 hour game and being awake 28 hours only to finish by having 3/4 of the party slaughtered by evil-aligned PC's though, if that counts.;No.

FatherDog
01-11-2003, 02:29 AM
Originally posted by Oso
Ok, who games?
What do you play?
How long?


Since 7th grade. (that's roughly 11 years or so.)

I've played:

D&D, AD&D, AD&D 2nd edition, D&D 3rd edition, Palladium Fantasy, Rifts, Teenage Mutant Ninja Turtles and Other Strangeness, Marvel Superheros, GURPS, GURPS IOU, Delta Green, Call of Cthulhu, Kult (1st printing), Paranoia, Hunter Planet, Cybergeneration, Unknown Armies, Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, Changeling: The Dreaming, Wraith: The Oblivion, Exalted, Mythus: Dangerous Journeys, All Flesh Must Be Eaten, Teenagers From Outer Space, Kobolds Ate My Baby, the official Buffy the Vampire Slayer RPG, and several different home-brewed systems.



Have you ever gone to bed and cried for a week when a
character died?


Lord, no.



Have you ever used an old character's name for an email, avatar
or some other purpose besides gaming?


Father Dogeron Patrick Christopher O'Reilly.


I own a PS2 and some fighting games and platform games, as well; they pass the time. I'm not much into first person shooters, though.

Oso
01-11-2003, 07:09 AM
I was wondering if anyone had ever hit that game.

Wasn't it just gurps in a different wrapper? Never played
gurps so I don't know.

FTR, never cried over a character dying but I've never had a
character die permanently so I haven't tested that boundary.
But, I would be man enough to say so if I did.:D

I recycle old character names at this point. To tired to be more
creative.

I'd like to get back into d&d having finally accepted 3ed but after
checking out the only gaming store in town I will not play with
the punk freaks in there. I'm sure there are adult groups around
but they are probably long time friends. I scared the **** out of
the last group I tried to join and they were only an average of 5
years younger than I was. sissies.

Marshdrifter
01-11-2003, 08:51 AM
Originally posted by Oso
I was wondering if anyone had ever hit that game.

Wasn't it just gurps in a different wrapper? Never played
gurps so I don't know.
I believe it was the Palladium system, like the one they use for
Rifts, but I'm not totally sure about that.

I've been gaming for 18 years now.

I've played AD&D, Star Frontiers (dear God, make the pain stop!),
Runequest, Cyberpunk 2020, Feng Shui, SWAN (my homebrew),
and a host of others. The biggest problem with a homebrew
system is that all other systems, even the ones I always loved,
seem to suck ass afterwards. I've lost plenty of characters, but
it doesn't really bum me out that much. OTOH, in the last
campaign I was playing in, one of the players lost his character.
In 15 years of gaming, he had never lost a character before
(probably because he plays really conservatively) and was
visibly shaken up. I felt sort of bad, but not too much as it wasn't
directly my character's fault.

txwingchun
01-11-2003, 02:39 PM
Yes TMNT uses the palladium system. It took me a while to accept 3e I'm still not totally sold on it but most of my players like the system.

Oso
01-11-2003, 03:17 PM
yea, it took me a while to accept 2ed as well.
I like some things about 3ed

what bugs me about bigtoycompany/wizards/tsr is that they have
taken all the imagination out of the game with all of the extra
stuff (like kits). Who doesn't play w/ house rules? To me
they are now just coming off like they are just trying to make the
money and nothing else. Maybe I'm just romantic for my old pink
box. (:eek: :D )

fav house rule:
generate stat's by using a base of 7 and rolling
a d4. (8-11) Every level gained roll a d100+50 for class prime
requisites and d100 for all others. Do this through 9th level
(which, as you know was the old "name/title" level.

fav char
Phaid
a half elven druid/thief. Illegal class under 1ed/2ed rules but
was able to justify it to the dm.

Sharky
01-11-2003, 03:21 PM
I ain't heard of any of the games u mension

Marshdrifter
01-11-2003, 04:41 PM
Originally posted by Oso
what bugs me about bigtoycompany/wizards/tsr is that they have
taken all the imagination out of the game with all of the extra
stuff (like kits). Who doesn't play w/ house rules? To me
they are now just coming off like they are just trying to make the
money and nothing else. Maybe I'm just romantic for my old pink
box. (:eek: :D )
You sort of have to consider the economics of the situation. A
game company has a game. People buy the game. Unless you
come out with another game or supplements, they'll never buy
another thing from you. Even with a popular system, the company
will still fail. There are only a finite number of gamers. I sometimes
feel bad because I rarely buy any games to keep my game store
open. Luckily they also sell comics. It's important for a game shop
to stay open in the area because it's the only way other people
will start gaming, they've got the only local games bulletin board,
and what if a new game comes out that I actually want (e.g.
Munchkin which is actually worth the cost -- really).

For what it's worth, I think the D20 system was a much needed
overhaul to a really poor (yet easy to play) system. I haven't
played the D20 system, but some of the changes sound like a
step in the right direction.

As for house rules, I never changed the rules for AD&D (either
1st or 2nd ed), however I did use some I found off the net for
CP2020. My homebrew was my first honest attempt at creating
my own rules.

Ah someone brought up the ol' favorite character thread. Oso,
you really are a gamer geek.

I once had a ranger I was pretty fond of. Played him for roughly
4 years. Don't remember much about him, though. More recently,
I had a blacksmith. Most of the other players had trouble dealing
with him because he was a blacksmith. A little brawling, but
other than that, no combat skills.

The best character concept I've seen in a long time was played
by a friend of mine in Feng Shui late last month. He was playing
a Japanese ninja who wanted to be a cowboy. That was fun. I
don't like Feng Shui's combat system. It seemed to take way too
long for one player to kill off another. Maybe I misunderstood the
mechanics of the system.


Sharky:
Most of the games mentioned on this thread are "dead tree and
ivory" (aka paper and dice) games and not electronic games.

Oso
01-11-2003, 05:24 PM
Oh, I understand the economics of it. I'm a bit anti-coporate
having worked for a couple of large companies.

It won't prevent me from from playing but I was really dismayed
to hear that Wizards was bought by MB or Hasbro one.

The gaming store here sucks...there's this idiot kid who works
there that I just want to pinch the head off of.

He's just to arrogant and tries to talk the talk and obviously
(at least to me) couldn't walk the walk. He's let the games give
him the idea that he could do some of the stuff his character
could......ooops, sorry, mild rant about a punk that shouldn't be
bothering me.

Marshdrifter
01-11-2003, 06:28 PM
Originally posted by Oso
Oh, I understand the economics of it. I'm a bit anti-coporate
having worked for a couple of large companies.

It won't prevent me from from playing but I was really dismayed
to hear that Wizards was bought by MB or Hasbro one.
Yeah, there were also the rumours about the reasons Hasbro
had bought Wizards and what they were planning on doing with
it, of course, I was pretty much done with any of their products
(except maybe Roborally) by that point, so I didn't care all that
much. Well... maybe a little.

I was more dismayed with Wizards bought out T$R. I never liked
T$R, but I disliked Wizards more.


He's let the games give him the idea that he could do some of the stuff his character could
Hey, my friends and I resemble that remark. My friend who always
played the ranger now teaches wilderness survival classes for the
Air Force. I have better (imo) hand to hand combat abilities than
quite a few of my characters, not to mention having more common
sense than a lot of my characters ("Well... it's bound to be a
trap... aw hell, let's do it anyway.").

But, yes, I understand.

Oso
01-11-2003, 07:29 PM
this particular gaming store is attempting some sort of
crossover by having a music sections...a classical only music
section. Which is fine, just fine. I have seen a lot of people
in there that would not have otherwise gone in there. It seems
to me that the idea would be a good one to maybe dispel some
of the negative ideas people have about gamers.

BUT, this punk, who is an employee, really handled an older,non
gamer customer who was trying to return a cd very badly.
I do not think the owner is totally aware of the incident and the
next time I see the owner I'm gonna let him know. Maybe not
my business but I'm an ex retail manager and the punk's attitude
was just way off the charts.

so, after that incident I have unfortunately paid way to much
attention to this idiot.

well, it seems that you and your friends (and I) have gone on to
learn some of the things that we thought were cool about our
characters (holy sh it, that's geeky as hell). I will maintain, till
otherwise proven, that this guy is a non skilled idiot.

****, this little sh it got to me didn't he:)


wizards buying tsr didn't get to me so much because I really
like Magic.

SanHeChuan
01-11-2003, 08:49 PM
I’ve really only ever-played 2e and magic. I’d like to get into 3e when I have the time.

My dog and my two cats all have character names, as probably will my children.

I never cried but the fist time I played the "DM" just declared that I was dead after an attack with out ever rolling any dice, so I tried to burn my character sheet on an electric stove.:mad:

I probably still have that charater sheet as i have kept just about every sheet of paper i ever used.

I want to write a novel for the forgotten realms but I suck. :rolleyes:

JASON (m.) - probably derivative of Greek 'to heal'; envinyata "heal, renew", thus could be Envinyatar (though it is Aragorn's title)

Marshdrifter
01-11-2003, 10:51 PM
Originally posted by Oso
BUT, this punk, who is an employee, really handled an older,non
gamer customer who was trying to return a cd very badly.
I do not think the owner is totally aware of the incident and the
next time I see the owner I'm gonna let him know. Maybe not
my business but I'm an ex retail manager and the punk's attitude
was just way off the charts.
A lot of people are horrible in retail. OTOH, I do believe that
everybody should work in retail and fast food. You can tell
the customers who have done that by the way they act.


well, it seems that you and your friends (and I) have gone on to
learn some of the things that we thought were cool about our
characters (holy sh it, that's geeky as hell).
LOL!

Yes, well, I'd like to think that we gave our characters traits we
were already interested in (and sometimes already working
towards).

GunnedDownAtrocity
01-12-2003, 01:05 AM
willow sword ... i was serious about some sof2.

ZIM
01-12-2003, 08:31 AM
Ok, who games?
What do you play?
How long?

Have you ever gone to bed and cried for a week when a
character died?

Have you ever used an old character's name for an email, avatar
or some other purpose besides gaming?


I've played D&D, AD&D [2nd e], Bushido, Shadowrun, WH40k, WHFRP, WHFB, Necromunda, TFT, Traveller, the Morrow Project, Harn, V&V, Toon, Macho Women With Guns, HOL, any number of minor systems, some PS2 games [love that GTA3]. Been gaming for over 20 years.

Never cried about a PC dying. I like playing Dwarfs, and usually fighters or troll slayers. They're kind of suicidal anyways, so dying is a fulfillment of their goals or an entertaining challenge. Had one that took on a water elemental single-handed, after charging through a blade barrier and killing the EHP. Nearly got that one! Should've seen the look on the DMs face.......;) Of course he also strip mined the DMs dungeon with a dwarf army, so he was out for blood. Hey, no traps that way. ;)

Never used a character name for anything else than that. Not that wierd...Elf [bah!] name: Onono...which sounds a little perverse &/or stupid...

Liokault
01-12-2003, 10:41 AM
Gaming lol


Liokault is my character name from Ever Quest.

GunnedDownAtrocity
01-12-2003, 10:52 AM
u0 0wnZ joo n3wb

Souljah
01-12-2003, 10:55 AM
anyone getting raven shield?

yenhoi
01-12-2003, 11:06 AM
Havent done any gaming whatsoever since highschool, still paint figures tho. I have played Marvel since like 4th grade, I have the original orignal basic set, its neat, Marvel is the greatest game on earth. Played Magic:TG until gerald and his crew got to urzas land or whatever, even played it online via IRC. Battletech, Gurps, thousands of old ass wargames, anything by Games Workshop, but was more into painting, shadowrun, Renegade Legion, you name it almost. Even D&D. I think the material in most cases was more fun to read then actually play the game. I once rolled like 90d6 in a GURPs game once!

Oso: I have a couple 3inch binders somewhere full of handwritten, 'home-made' Marvel characters, names, stats, powers, talents, weakness, history, background, etc. Like over 2500 different characters. Me and a compadre created them all from 4th grade - like 11th grade.

:eek:

Brad
01-12-2003, 11:49 AM
I tried D&D once when I was a kid but never got into it. I prefer Warhammer where I can paint all the figures and build elaborate scenery. Expensive and time consuming hobby though :D

Oso
01-12-2003, 12:54 PM
I agree that reading the material was as fun as the actual
gaming.

I think I had a near complete Forgotten Realms Library, 95% at
least. All the modules and supplements and all the books. I
really liked that world.

an ex of mine got into the game a little but dug the painting more
which was cool 'cause she bought the figures and I got to use
them.

ZIM
01-12-2003, 06:55 PM
I prefer Warhammer where I can paint all the figures and build elaborate scenery. Expensive and time consuming hobby though

Thats a whole 'nother thread!

D'you play fantasy or 40k? Which armies [the dreaded question...]?

txwingchun
01-13-2003, 07:10 AM
Originally posted by Oso
I agree that reading the material was as fun as the actual
gaming.

I think I had a near complete Forgotten Realms Library, 95% at
least. All the modules and supplements and all the books. I
really liked that world.

an ex of mine got into the game a little but dug the painting more
which was cool 'cause she bought the figures and I got to use
them.

I was never real big on the realms myself, I actually liked greyhawk and dragonlance. I'm running a realms game now sime of my players really wanted to game there so I said ok. Of course I'm fixing it:D

ZIM
01-13-2003, 07:35 PM
Of course I'm fixing it

Well, it NEEDS fixing. :D The Realms are probly the blandest gaming environ I've ever come across....the Dominos of campaign worlds....and yes, I've played the "City State of the Invincible Overlord"!! :p

Oso
01-13-2003, 08:24 PM
Zim, I'm sorry but I have to defend my favorite world


The Realms is a world like any other. People going about their
everyday lives. Much like this planet.

It is up to the DM to pump some life into it. As in every game.
I don't want to play a game where everything is layed out for
me.

There is not a more detailed gaming world around in any game
system anywhere.

respectfully (but only 'cause we're talking about FR:D )

matt

txwingchun
01-13-2003, 08:44 PM
Originally posted by Oso
Zim, I'm sorry but I have to defend my favorite world


The Realms is a world like any other. People going about their
everyday lives. Much like this planet.

It is up to the DM to pump some life into it. As in every game.
I don't want to play a game where everything is layed out for
me.

There is not a more detailed gaming world around in any game
system anywhere.

respectfully (but only 'cause we're talking about FR:D )

matt
well my biggest problem is the ultra powered npc's and the excessive amount of magic just lying around. A few things like the zhents I have a hard time believing that they are that disoirganzised that they still haven't made any progress in thier schemes. Don't even get me started on Drizz't:p . In fact I think I'll have my party wipe out Drizz't just because I can:D . The one thing I like about the realms is the mass of info out on it so if I'm feeling lazy or uncreative I can go to a published work.

Zim excelent choice in names ZIM rocks it's too bad nickelodeon is taking it off.

Oso
01-13-2003, 09:00 PM
TXWC, well met, I basically agree with you on all points but I
kinda like all of that about the Realms. Just depends on how you
run your campaigns. They fit me.

as for the zhentarim, well, they are evil and in a good aligned
campaign, as most are, they shouldn't ever make too much
headway before the hero's stomp on whatever scheme they
are up to. You don't have to make it easy on the hero's and I
had my own magic item scheme going on that was a little less
abundant than the published theme.

that's the funny thing about the newer edition's: they got away
from the general idea of: "Hey, this is our (TSR et al) idea of how
it should work but feel free to change it how ever you want"

I don't recall that message in the front of the newer edition
books.

me and a high school buddy of mine played during lunch for 2
years...no dice, no books...just our imaginations and trust that
the other wasn't going to just outright kill our character for the
he ll of it. We alternated by report cards, 9 weeks I guess (it's
been a while) and I wish I had tape recordings because it would
probably make a decent fantasy book.

matt

Oso
01-13-2003, 09:04 PM
I was going to pm you but you have it blocked. I had a curiosity
question for you, Matt

txwingchun
01-13-2003, 09:10 PM
Originally posted by Oso
I was going to pm you but you have it blocked. I had a curiosity
question for you, Matt

It has been unblocked message away. I reply back as soon as I can.

Oso
01-13-2003, 09:15 PM
t'anks

yenhoi
01-14-2003, 12:00 AM
Only play painted armies!

40K: Entire chapter of the Dark Angels Space Marines. Decent sized and very impressive visually Trynid horde or whatnot. Lots of eldar, no army, I just liked painint eldar, worked out pretty neat when necromunda rolled around....
Huge Cawdor gang, huge ratling gang, large assortment of hunters.

Epic: More Dark Angels and Imperrium. Large Chaos group.

Fantasy: Empire. High Elves. Chaos (slaanish). Lizard people. Orks & Golbins.

I think I painted a fleet for each race in Man-O-War also.

I have the original 40k, the rpg, and have hundreds of single 40k converted guys.

Many, many hours.

:eek:

SevenStar
01-14-2003, 12:16 AM
There used to be a ninja turtles rpg - anyone remember it? I've played some D & D in my day, but that's about it for the pen and paper stuff. online, multiplayer battletech was awesome. So was tribes.

ZIM
01-14-2003, 02:02 AM
Yenhoi- AN ENTIRE CHAPTER?! :eek:
I play Lamenters SMs and Slaaneshi Chaos myself. Seems like we've got the same books too. :)

TXWC- Thanks! Check my web page- loads of fun! :D if you got a fast download, that is.




The Realms is a world like any other. People going about their everyday lives. Much like this planet.


Sure, I run into 3rd level waitresses all the time. :) They got magic pens too!

Greyhawk is OK, at least the recent modules don't suk so badly...but give me the Old World [WHFRP] anyday. Or Harn. I like something with a little class, is all. :D

OK OK, I'll cut it out- play what you want...

Oh, yes! I've played the TMNT game- 'twas the first of the cartoony thingamajigs...
...but does anyone remember Bunnies and Burrows??? Based on Watership Down and produced by FGU??

Oso
01-14-2003, 04:19 AM
waitressing is so hard i give boots of speed and a magic pen
to the player who has decided upon this harrowing class...
at first level.:)

txwingchun
01-14-2003, 07:49 AM
Originally posted by ZIM
Yenhoi- AN ENTIRE CHAPTER?! :eek:
I play Lamenters SMs and Slaaneshi Chaos myself. Seems like we've got the same books too. :)

TXWC- Thanks! Check my web page- loads of fun! :D if you got a fast download, that is.





Sure, I run into 3rd level waitresses all the time. :) They got magic pens too!

Greyhawk is OK, at least the recent modules don't suk so badly...but give me the Old World [WHFRP] anyday. Or Harn. I like something with a little class, is all. :D

OK OK, I'll cut it out- play what you want...

Oh, yes! I've played the TMNT game- 'twas the first of the cartoony thingamajigs...
...but does anyone remember Bunnies and Burrows??? Based on Watership Down and produced by FGU??

Yes I remember the game but never played it. The Old World is awesome especially Castle Drachenfels sick and twisted. I own a copy of TMNT but never played it. I'll check out your page at home thanks i think I have most of the ZIM episodes but I'll check yours to make sure. I like the older greyhawk modules some of the new greyhawk is weak.
Speaking of the Old World have any of you checked out the so called Book Of vile darkness? I've found the Old World to be much more "vile" than The Book of Vile Darkness. I'll admit I haven't really read throught the book just flipped through it at my local store but I wasn't really that impressed with it's "vileness".

txwingchun
01-14-2003, 07:50 AM
Originally posted by Oso
waitressing is so hard i give boots of speed and a magic pen
to the player who has decided upon this harrowing class...
at first level.:)

Yes I agree and would add a ring of protection from adventurers +5. Adventurers can be the worst customers.:D

red5angel
01-14-2003, 08:16 AM
keeerist you guys and your 40K. Talk about an ok game going bad quick!

Oso, just catching up now, you mentioned 3rd Ed missing some of the creativity but I beg to differ. AD&D had kits but now you have Prestige Classes, something like 90 of them now, and better well written multiclassing rules for making some of the old Combo kits from AD&D!!!
I think even though a big company like Hasbro now owns them, the team who developed 3rd Ed did a fantastic job of opening things up to variability. now you don't juts play fighters/mages/rogues/rangers/bards/druids/clerics but you can play hundreds of variations of them!On otp of all that, they streamlined the system and made it make a lot more sense. Al in all I think although it's gone big company, it's still a fantastic, and in my opinion the best version o fthe game so far!

yenhoi
01-14-2003, 08:27 AM
All 3rd ed did was simplify it all, all those variations exsisted before, you just had to use your imagination and buy all the classes books, lol.

Yes, an entire chapter of space marines in 40k! Thats each individual marine! They each had unit markings for squad, company, rank, etc.

Good fun!

ZIM
01-14-2003, 08:34 AM
All 3rd ed did was simplify it all, all those variations exsisted before, you just had to use your imagination and buy all the classes books, lol.

All they did was make it WHFRP. Oik! :D


Speaking of the Old World have any of you checked out the so called Book Of vile darkness? I've found the Old World to be much more "vile" than The Book of Vile Darkness. I'll admit I haven't really read throught the book just flipped through it at my local store but I wasn't really that impressed with it's "vileness".

More VILENESS!! / Oh, geez- another Book to buy!! :D

Re: the chapter: Can't see it. But if I were to do that, at least I'm playing a decimated chapter...so it's be maybe 500 or so. You've never played them all at once, of course....? That'd mean that there were more like you....:eek:

yenhoi
01-14-2003, 08:38 AM
Ive never played them lol. Maybe a couple smaller scale things when I was first starting to paint them, but I cant remember ever fielding the Dark Angels as a army in 40k, epic all the time, but never 40k, always painiting it seemed (:eek: )

SanHeChuan
01-14-2003, 08:40 AM
Yeah, but 3ed still has rules for no apparent reason other than "game balance". Like even though the ranger gets the ambidexterity and two weapon feats he still can't use double weapons. Why?!:mad: Where is the logic in that?

It will only discourage rangers from using double weapons because they will have to spend feat slots on feats they should by all rights already have.

I think that most of their new double-weapons are stupid, but can't a guy get a quarterstaff over here. I also think short spears should be double weapons too in proper kung fu fashion.
.

red5angel
01-14-2003, 08:44 AM
SanHechuan, first, sometimes you need rules to establish game balance, sorry but thats the way games work. However, a ranger only need to buy exotic weapons feat to use double weapons. That was the othe rthing they fixed in my view, no bizarre limitations on things for as you say, game balance, like my elven fighter topping out at 12th level......;)


Yenhoi, now we have to fight, you realize that don't you?

Oso
01-14-2003, 08:48 AM
r5a, what I meant was that they took the need for creativity on
the part of the dm and players buy supplying the enormous glut
of information. I think it's all cool and I like to read it and am
slowly becoming a fan of 3ed. There was never any reason you
couldn't do whatever you wanted with a character...you just had
to convince the dm to let you.

we've invented tons of classes from books we read:

a sha'um rider subclass of fighter from the Gandalara Cycle.

a Bear Cult complete with Bear Cult clerics and monks (my own
creation and personal favorite)

and others.


yep, the double ended weapons are a little silly

I think the biggest boon was making beginner wizards easier to
play and not as likey to die if a kobald sneezed on em.

MaTT

txwingchun
01-14-2003, 08:53 AM
Yeah I never liked the level limit rule myself. I usually over looked level limits for my games. How do you guys feel about the monk?As a martial artist I've always been partial to the monk I really liked the martial art option from the 1 st ed Oriental Adventures and really like the idea of customizing a martial art for a monk. I don't really like the martial art feat system of 3e or the vanilla monk on the PHB anybody else with me on this? I'm thinking of incorporating and expanding the rules from the 1st ed OA and make a monk MA more custom make for each monk.

red5angel
01-14-2003, 08:58 AM
I gotcha, true, but I think it opens it up to the younger crowd, especially first timers. I for one usually have very little reference material for gaming. Lately I have got into the FR world and so own most of the supplements for that but I generall work on the fly so encourage the creative side. Actuall, I attribute my creativity to gaming in general. My wife says I have an incredible imagination.
The thing I get out of the involved supplements is good big picture information. That leaves me to deal with the smaller details of the game itself while running it, and combined allow me to run a rich and well visualized world.

However, I find most old timers resisting 3rd Ed mostly out of stubbornness, I think its a great edition, it has cleaned up the messiness of the last edition, consolidated the rules into something easier to understand and keep track of. For a gaming system I think it works great and you still have the two things that have always made D&D, well D&D, the D20 and hit points, not to mention armor class (Don't get me started on THAC0...)

red5angel
01-14-2003, 09:03 AM
by the way, best game ever: GAMMA WORLD!!!! any edition but the third!

txwingchun
01-14-2003, 09:16 AM
Originally posted by red5angel
by the way, best game ever: GAMMA WORLD!!!! any edition but the third!
Yes an excellent game I don't know if you're aware of it but it's being brought back.

http://www.gamingreport.com/article.php?sid=6207

apoweyn
01-14-2003, 09:24 AM
have played: D&D, marvel, star frontiers, conan, TMNT, star wars, stormbringer, warhammer, delta green...

am playing: call of cthulhu, 7th sea, paranoia, dying earth, deadlands...

want to play: all flesh must be eaten

red5angel
01-14-2003, 09:34 AM
txwingchun - I love you....no really, Gamma World was originally released re-released as a Wizards game but unde rthe Alternity system, which basically sucks and I wa sboggle dby why it wasn't done in D20.

Ironically I had just gone through last week and translated all the mutations from 4th Ed to the D20 system but will probably put it on hold to see how the official release looks.

Ap- How is 7th Sea?

Marshdrifter
01-14-2003, 09:49 AM
Wow that little debate about D&D is making me feel all happy
and self-rightous. :D

<smug>Class? Hitpoints? Levels? What are these things of which
you speak?</smug>

I never really liked a lot of these things. A lot of (imo) unnecessary
limitations are lobbed onto games in the name of "game balance."
Yeah, a lot of these things can keep players from running a full-
bore munchkin, but so could a good gm.

I think one of my biggest problems with D&D (and I don't know
if they fixed it with 3e, but I doubt they did) is that every
character is, by definition, a character of note. They are, at the
start, already more powerful than your average person. From
there they go from powerful to ludicrous. There you fall into the
problem that most superhero-based comics have challenging the
main character.

Oso
01-14-2003, 09:54 AM
Has anyone played Homeworld on PC?

I just found a copy that my girlfriend bought and never installed.

I'm a big fan of David Weber and have been looking for a good
space battle game.




I gotcha, true, but I think it opens it up to the younger crowd, especially first timers. I for one usually have very little reference material for gaming. Lately I have got into the FR world and so own most of the supplements for that but I generall work on the fly so encourage the creative side. Actuall, I attribute my creativity to gaming in general. My wife says I have an incredible imagination.
The thing I get out of the involved supplements is good big picture information. That leaves me to deal with the smaller details of the game itself while running it, and combined allow me to run a rich and well visualized world.

However, I find most old timers resisting 3rd Ed mostly out of stubbornness, I think its a great edition, it has cleaned up the messiness of the last edition, consolidated the rules into something easier to understand and keep track of. For a gaming system I think it works great and you still have the two things that have always made D&D, well D&D, the D20 and hit points, not to mention armor class (Don't get me started on THAC0...)


I agree on all points, like everyone I have my own preferences of
course.

hey!! what's that old timer crack about
:D

Since I had read every FR novel and pretty much every
supplement I was able to spit out 'flavor' text pretty well and i
think my players appreciated it.

i do agree that the thaco thing was like 2 steps forward and one
step back.

all in all I like 3ed.

did anyone else get 'attached' to some of the old pics of
the monsters? Some of the creatures that D&D introduced me
to will forever look like the original art to me. Granted the artists
in 3ed are better (I think a bonus from the Wizards/Magic
connection) I still see things in black and white sometimes.
I guess more old timers syndrome again.

ah, well...............

txwingchun
01-14-2003, 09:56 AM
Originally posted by Marshdrifter
Wow that little debate about D&D is making me feel all happy
and self-rightous. :D

<smug>Class? Hitpoints? Levels? What are these things of which
you speak?</smug>

I never really liked a lot of these things. A lot of (imo) unnecessary
limitations are lobbed onto games in the name of "game balance."
Yeah, a lot of these things can keep players from running a full-
bore munchkin, but so could a good gm.

I think one of my biggest problems with D&D (and I don't know
if they fixed it with 3e, but I doubt they did) is that every
character is, by definition, a character of note. They are, at the
start, already more powerful than your average person. From
there they go from powerful to ludicrous. There you fall into the
problem that most superhero-based comics have challenging the
main character.

Yeah the characters stil tend to start powerful and at higher levels they continue to roll for Hit Points so thier even stronger now. If you like low powered game Harn is best for that it's a really good system and the world is one of my favorite settings.

red5angel
01-14-2003, 09:58 AM
MD - Here is how I look at gaming, most games have their downsides, I haven't found a system yet I am 100% satisfied with.
As for the high powered characters in D&D....DUH!!! ;) If you want something less powered, try Warhammer Fantasy RPG. I for one enjoy the heroic aspect of D&D and would never deny that is exactly what it is about. As for challenging the players, well thats a GM's job!Being a character of note is exactly the point in my opinion. For example, my buddy loves WHFRP, because you can play everyday guys, smiths, cooks, etc... but why? Why the hell would I want to devote several hours of my time a week to playing a **** cook when I could be out slaying dragons and saving the world (again.)As for game balance, in general I agree but it has been my experience that if the game itself isnt balanced inherently you spend a lot of time arguing with players on how things work, especially those who are rule inclined.
All in all I think it is a matter of taste and what you are into. My buddy in the above example likes realism, like you he doesn't 'get' hitpoints and doesn't like the fact all characters are characters of note. I for one believe the characters should be the type books are written about, and not just books but trilogies and series!!!

txwingchun
01-14-2003, 09:59 AM
Originally posted by Oso
Has anyone played Homeworld on PC?

I just found a copy that my girlfriend bought and never installed.

I'm a big fan of David Weber and have been looking for a good
space battle game.



I agree on all points, like everyone I have my own preferences of
course.

hey!! what's that old timer crack about
:D

Since I had read every FR novel and pretty much every
supplement I was able to spit out 'flavor' text pretty well and i
think my players appreciated it.

i do agree that the thaco thing was like 2 steps forward and one
step back.

all in all I like 3ed.

did anyone else get 'attached' to some of the old pics of
the monsters? Some of the creatures that D&D introduced me
to will forever look like the original art to me. Granted the artists
in 3ed are better (I think a bonus from the Wizards/Magic
connection) I still see things in black and white sometimes.
I guess more old timers syndrome again.

ah, well...............
I've read quite a few FR novels not too bad. I'm not real fond of some of the new dungeon punk art work myself. One of my favorite artists from the old books is Erol Otis followed bu parkinson,elmore and trampier.

apoweyn
01-14-2003, 09:59 AM
red5angel


Ap- How is 7th Sea?

mechanically, i have no idea. our GM tends to use his own system (based on FUDGE). but the game itself is excellent. jam packed with swashbuckley goodness.

red5angel
01-14-2003, 10:01 AM
tx, LOL! thath;s actually one of the things I enjoy, something new and different. I like all the pockets and crazy haircuts. Of course I have always played with groups that end up looking like that anyway!

As for old timers Oso, well, I consider myself there, I still have my fathers pink box set for example, and own the black and white 1st edition of gamma world......

txwingchun
01-14-2003, 10:05 AM
Originally posted by red5angel
MD - Here is how I look at gaming, most games have their downsides, I haven't found a system yet I am 100% satisfied with.
As for the high powered characters in D&D....DUH!!! ;) If you want something less powered, try Warhammer Fantasy RPG. I for one enjoy the heroic aspect of D&D and would never deny that is exactly what it is about. As for challenging the players, well thats a GM's job!Being a character of note is exactly the point in my opinion. For example, my buddy loves WHFRP, because you can play everyday guys, smiths, cooks, etc... but why? Why the hell would I want to devote several hours of my time a week to playing a **** cook when I could be out slaying dragons and saving the world (again.)As for game balance, in general I agree but it has been my experience that if the game itself isnt balanced inherently you spend a lot of time arguing with players on how things work, especially those who are rule inclined.
All in all I think it is a matter of taste and what you are into. My buddy in the above example likes realism, like you he doesn't 'get' hitpoints and doesn't like the fact all characters are characters of note. I for one believe the characters should be the type books are written about, and not just books but trilogies and series!!!

I agree D&D is for heroic roleplaying, sometimes I enjoy playing a lower leveled game myself so I'll run those types. But then there are times I like a good powergame for something different.

Red5angel-Why can'tyou be a fry cook and slay dragons:D just imagine you could open your own restraunt as a famous chef who slays dragons with his frying pan of dragon slaying +5 and your dragon baster +3. Talk about a new and trendy restraunt KFD- kentucky Fried Dragon now with 11 herbs and spices.

txwingchun
01-14-2003, 10:07 AM
Originally posted by red5angel
tx, LOL! thath;s actually one of the things I enjoy, something new and different. I like all the pockets and crazy haircuts. Of course I have always played with groups that end up looking like that anyway!

As for old timers Oso, well, I consider myself there, I still have my fathers pink box set for example, and own the black and white 1st edition of gamma world......

**** I'd like to get my hands on that gamma world! I'll chi sao you for it:D

I've looked on ebay for it and talk about high prices:eek:

Marshdrifter
01-14-2003, 12:03 PM
Originally posted by red5angel
Here is how I look at gaming, most games have their downsides, I haven't found a system yet I am 100% satisfied with.
Neither had I. So I rolled my own. :) I'm still not 100% satisfied
with it, but I like it more than any other system I've played and
I'm still tweaking it.



I for one enjoy the heroic aspect of D&D and would never deny that is exactly what it is about. As for challenging the players, well thats a GM's job!Being a character of note is exactly the point in my opinion. For example, my buddy loves WHFRP, because you can play everyday guys, smiths, cooks, etc... but why? Why the hell would I want to devote several hours of my time a week to playing a **** cook when I could be out slaying dragons and saving the world (again.)As for game balance, in general I agree but it has been my experience that if the game itself isnt balanced inherently you spend a lot of time arguing with players on how things work, especially those who are rule inclined.
All in all I think it is a matter of taste and what you are into. My buddy in the above example likes realism, like you he doesn't 'get' hitpoints and doesn't like the fact all characters are characters of note. I for one believe the characters should be the type books are written about, and not just books but trilogies and series!!!
First, I understand that a lot of people like to play badasses and
that's fine. Occasionally, I like to play a badass as well. However,
my complaint is that D&D stacks the odds in your favor. A good
system should allow you play whatever you want (within the
confines of world setting and gm agreement).

IMO, a good story is about normal people who end up having to
do something heroic. They're not heroic because they're
badasses. They're heroic because they're average shmoes
trapped in the middle of historic events of profound impact and
they do what needed to be done (or at least tried).

Take LOTR. Yeah, the books are filled with badasses, but who are
the heroes? The little people who were just living their lives and
got sucked into the events of the world.

So give me my blacksmith with no combat skills and I'll forever
treasure how he busted up the influx of foreign gold. He is
a hero in my book. :p

Back to balance:
I agree with you, but I believe that a game with a lot of excess
rules to maintain balance was not inherently balanced, but was
patched up to be as close as they could get it. IMO, it's hard to
create balance between characters when the very concept of
character classes is to allow some characters do what other
characters can't.

All systems have their problems, but I've seen better than D&D.
Don't get me wrong. If I had a friend who wanted to start
gaming, I'd point them to D&D. It's great for beginners. It's
just that after a certain point, I (and some other people I know)
wanted more flexibility.

Marshdrifter
01-14-2003, 12:15 PM
Originally posted by txwingchun
If you like low powered game Harn is best for that it's a really good system and the world is one of my favorite settings.
Thanks. I'll my eyes open for it.

red5angel
01-14-2003, 12:19 PM
tx- then you'll choke yourself on hearing this. I got the first edition after losing mine a long time ago because a friend of mine, non-gamer, was shopping for another gaming friend of his for his birthday. Saw the box labeled GAMMA World in a used bin and bought it for 5$, the whole first edition box set!

MD- I agree with your idea of flexibility and I understand your measure of heroics. While I agree with you, for a guy like me, I prefer the swashbuckling, heroes galore type of gaming, most of the time. For instance, WHFRP while interesting and along the lines of what you describe, bores the hell out of me. It is sort of cool to play the cook who bust the naughty-spawn ring of evil up, but someitmes it's just more fun to play the gigantic barbarian looking for blood and glory!!!

As for gaming balance, I don't think many games are. For instance, a Mage may seem pretty powerful at higher levels and he is when faced with normal baddies, but facing off against say another player character, lets say a fighter, he is bound to get his arse kicked hands down. I wouldn't call D&D a balanced game so much as a posessing a better balance then some.
Anyway, I understand where you are coming from, I have this discussion every other week with my neighbor, the guy who likes WHFRP. He likes realistic low key stuff, I like world saving high fantasy stuff.

txwingchun
01-14-2003, 12:56 PM
Originally posted by Marshdrifter

Thanks. I'll my eyes open for it.

Here's a link to harnmaster
http://columbiagames.com/index2.html

txwingchun
01-14-2003, 12:57 PM
Originally posted by red5angel
tx- then you'll choke yourself on hearing this. I got the first edition after losing mine a long time ago because a friend of mine, non-gamer, was shopping for another gaming friend of his for his birthday. Saw the box labeled GAMMA World in a used bin and bought it for 5$, the whole first edition box set!



:eek:

*Gasp* *choke*

red5angel
01-14-2003, 12:59 PM
I have heard a lot of good things about Harn. I haven't played it myself but I know it still goes pretty quick at the local gaming store.

txwingchun
01-14-2003, 01:04 PM
Yeah it is a good system you can die from infected battle wounds. It's a no HP system the combat can be a little slow at first but it's really cool. Harn world itself has always been system neutral you can use the setting with any rpg recently Harn has been incorporating the d20 system. I haven't run Harnmaster though I played in it and really enjoyed it. I use the setting with my Ars Magica saga.

Ground Dragon
01-14-2003, 01:47 PM
I've done ad&d, a little bit of 2nd edition ad&d, CoC, DC Heroes, Marvel, Warhammer FRP, Rifts and a
couple of smaller lesser known games I can't remember right now. I used to run a huge DC heroes
campaign as well as a Warhammer FRP one later on. I had (still have actually) a huge world mapped out
for Warhammer FRP, with at least some of the history down which me and my friends played quite a bit.
I have some really great memories of all night gaming sessions in ad&d, CoC and Warhammer FRP. I
remember when I first got into ad&d and I just thought it was awesome.
My favorite characters of all time were from the Oriental Adventures book. I used to play nothing but
dual classsed Ninja/ Wu Jin (I forget the spelling). The Wu Jin were an oriental version of the wizard, but
had some neat eccentricities, as well as some different spells. Add to that ninja capabilities and I was
unstoppable. I loved the powers of those ninjas, they could walk on water, even walk through solid walls
at higher levels. I also remember a great version of the Monk, and the Kensei and Samurai characters.
Those were the days.
We typcially ran unabashed 'monty hall' type campaigns, really high levels, lots of treasure and magical
items. We even had some campaigns where we started to get to the levels approaching demigod status.
In fact, in one session I remember me and another guy's characters got into it and invoked each other's
god and the two gods ended up battling each other. Not to mention the obligatory trips into the other
planes of existence (the Seven Heavens, the 666 layers of the Abyss anyone?) And one big memory is a
friend who had a 19th level paladin that got on everyone's nerve. He was finally killed off.
I think overall my favorite system was Warhammer FRP. I loved the grittiness of it. And surprisingly enough we even managed to have monty hall type games with it as well.
And like someone else said, reading all of the
stuff was almost as fun, for me anyway. I used to have all of the Rifts supplements just because I thought
the world was so cool, even though I basically quit gaming right after high school.
Every now and then I sort of wish I had the time and right circle of friends to do it again, but I don't and
probably never will. Not to mention I'd rather spend my free time doing other things. But I have held on
to my original ad&d books and still look at them with nostalgia filled eyes every now and then.

txwingchun
01-14-2003, 08:47 PM
Man I'd hate to have to give up gaming I enjoy it way to much. I've had a few monts and ther years ago when there was no one or time to have a game I hated that.

ZIM
01-15-2003, 06:31 AM
Every now and then I sort of wish I had the time and right circle of friends to do it again, but I don't and probably never will. Not to mention I'd rather spend my free time doing other things.

Right. Like Kung fu and girlz and all that. :) Same here, really- I don't game more than maybe a quarter as much as I used to.

Still, I've got the rulez and worlds and everything. I like to think that i'll use them again, when I'm in an old folk's home...to go along with all the drugs, probly...:p

txwingchun
01-15-2003, 06:53 AM
Wow I still run a weekly game I must be lucky.

red5angel
01-15-2003, 06:55 AM
I've run a bi-weekly game for years. Sometimes we take a few months off but I have been gaming consistatly for years. On top of that I manage to train and get girls, I am married after all, and she is almost as much a gaming geek as I am so that helps.

txwingchun
01-15-2003, 07:17 AM
Originally posted by red5angel
I've run a bi-weekly game for years. Sometimes we take a few months off but I have been gaming consistatly for years. On top of that I manage to train and get girls, I am married after all, and she is almost as much a gaming geek as I am so that helps.

Me too my girlfriend loves gaming and Martial Arts as much as me she's a keeper. Unless she gets tired of me she and she definitley deserves better than me.

Oso
01-15-2003, 07:20 AM
all I get is a couple of rounds of magic a week, luckily with
my girlfriend. The appeal of magic to me is the lack of prep
time to play and minimal time to actually play a couple of
hands. Not anywhere as detailed as an rpg but still fun
and it takes the edge of the gaming jones...magic is the
methadone of the gaming world:)

red5angel
01-15-2003, 08:10 AM
don't get me started on magic!!! grrrrrrr:mad:

Marshdrifter
01-15-2003, 08:13 AM
I don't get to game much anymore. I've had two groups since
I've moved here and they've all lasted a few months, but then
fizzled out because everyone was getting too busy. Of course,
between KF, work, and trying to finish up my MA thesis, I don't
have any free time right now. Gaming is for special occasions
when I visit some of my college friends. I'm hoping that I'll have
more time to game when I get my thesis finished. It'd be great
to have a long running campaign again.

Sometimes, for a quick game, my friends and I will bust out a
game of Munchkin. It's a bit more equal than Magic and only really
has one or two expansions. It focuses more on the game aspect
and not the whole collector thing which I'm not into enough to
dump cash on.

Ground Dragon
01-15-2003, 08:20 AM
Through gaming I've run into way too many guys like the comic book guy from the Simpsons. Definitely too nerdy for me. Time is a huge barrier also.
I know there used to be (or maybe still are) play by mail games. Are there play by email games? I played in a play by email game for a little bit when I first started going to college back in the early to mid 90s. It was fun but fizzled out. I guess things like Everquest and the like probably stomped out the desire for things like that, and MUDs (I used to love those).

txwingchun
01-15-2003, 08:21 AM
Originally posted by Marshdrifter
I don't get to game much anymore. I've had two groups since
I've moved here and they've all lasted a few months, but then
fizzled out because everyone was getting too busy. Of course,
between KF, work, and trying to finish up my MA thesis, I don't
have any free time right now. Gaming is for special occasions
when I visit some of my college friends. I'm hoping that I'll have
more time to game when I get my thesis finished. It'd be great
to have a long running campaign again.

Sometimes, for a quick game, my friends and I will bust out a
game of Munchkin. It's a bit more equal than Magic and only really
has one or two expansions. It focuses more on the game aspect
and not the whole collector thing which I'm not into enough to
dump cash on.

Munchkin is a great game I love playing that one have you tried Star Munchkin yet?

red5angel
01-15-2003, 08:27 AM
how does munchkin play? My wife and I like to pick up games we can play together and we have been eyeballing it for some time.

heh, her favorite card game is Lunchmoney....

txwingchun
01-15-2003, 08:39 AM
It's hard to sum up the game. You start out with a 1st level character as you draw cards from the deck you can gain a race and a class. If you get a 1/2 race card and a super munchin card you can be a multiclassed and multi raced munchin such as a halfling/dwarf cleric/thief. Each of the classes and races gives you a special ability you can use during the game. The game progresses until you hit lvl 10 at which point you win. However all the other players can cause you too loose levels, get you killed and steal your stuff:D alot of fun especially with friends I find it more enjoyable with more people since that leaves you open to more backstabbing and stealing.

Marshdrifter
01-15-2003, 10:14 AM
I think Munchkin is better with 3 or more player, but you could
play with just two. The more people, the more fun in ganging
up on other players. It's name pretty much sums up how the
game is played.

I haven't tried Star Munchkin, although I've seen it at the local
shop. I think I want the expansion first. The first time I played it,
the owner of the deck had the expansion and I really enjoyed
the Orcs and the staff of sharpness (a cleric item which is basically
a staff with a dagger tied to it).

As for card games, I also enjoy Flux.

I've played the ebay card game as well, but it doesn't have much
in the way of longevity.

Oso
01-15-2003, 10:55 AM
I've never heard of Munchkin but it sounds cool, I'll look for it.

r5a, why don't you like Magic? I'm not into the collecting at all
and have never played in a single tourny. The collecting aspect
ruinded it in my opinion but since I sold all 2000 or so of my cards
a while back and am getting back into it the fact that they are
recycling older cards back in works for me as I can find older cards
and recreate decks I had.

I kept one deck when I sold it all: my Bear deck:

I produces flying, invisible bears that can only be blocked by
flying invisible walls. I keep giant growth and unstable mutations
and regenerate so by the 3rd turn I can usually hit with a 8/8 flying invisible bear that regenerates.


:D :D :D


just looked at website about Munchkin, very cool

red5angel
01-15-2003, 11:07 AM
Oso, for the basic reason you stated. When the game came out I used to play alot up at my local gaming store. I thought it was cool you could carry a game in your pocket. Then the second set came out, or Legends, I can't remember if it was the second set or not, anyway, that day I couldn't win, playing against anyone who bought legends cards.
That was the point it occurred to me that it had got out of the realms of what I enjoyed, a small portable game, to collector status. now you can't walk into a freakin game store without hearing a bunch of kiddies screaming over their magic decks and the local mega-geeks talking about their ultimate combos.
Then people start spending a few hundred dollars on them and it really got sickening. I like to spend money, and I like to spend money on games but I could buy whole roleplaying or war gaming armies for what some people spent on one or two cards!

The gaming industry suffered for it too. For many years all I saw were magic tourneys and GW gamesdays. WOTC bought out my favorite fantasy game, stole the artists and then didn't do anything with it (Talislanta). I'd still like to kick someone in the nutz for that one....

Now the rules change it seems yearly to give the game longevity and I don't particularly like to play the same game but have to learn new rules for it every so often. The same reason I got away from GW.

So there is my rant. Periodically I have played it again just to see if my mind has changed or it has got better and some of my gaming friends play it so I will watch someitmes, my opinion has not changed.

Marshdrifter
01-15-2003, 11:28 AM
I agree with r5a. Even if you don't do the tourney's and stuff, you
still have to be some sort of collector in order to play successfully.
It quickly turns into some sort of arms race. The only real way that
magic is fair is if everybody has all the cards or it's a sealed deck
competition.

Munchkin, to me, is a very similar game, except it's on a level
playing field.

I know a lot of people prefered Magic to standard role playing.
They found it more structured and easier to set up. I can
appreciate the easy set up aspect, but I prefer the fluidity offered
by the dead-tree rpg (this is one of the reasons I don't like
computer based rpgs very much).

Marshdrifter
01-15-2003, 11:30 AM
Originally posted by red5angel
The gaming industry suffered for it too. For many years all I saw were magic tourneys and GW gamesdays. WOTC bought out my favorite fantasy game, stole the artists and then didn't do anything with it (Talislanta). I'd still like to kick someone in the nutz for that one....

I should probably know this, but what's GW?

red5angel
01-15-2003, 11:45 AM
GW is Games Workshop. I am a big wargamer as well and GW has left a bad taste in my mouth but that is a whole other rant!

txwingchun
01-15-2003, 12:07 PM
Originally posted by red5angel
Then the second set came out, or Legends, I can't remember if it was the second set or not, anyway, that day I couldn't win, playing against anyone who bought legends cards.
That was the point it occurred to me that it had got out of the realms of what I enjoyed, a small portable game, to collector status. now you can't walk into a freakin game store without hearing a bunch of kiddies screaming over their magic decks and the local mega-geeks talking about their ultimate combos.
Then people start spending a few hundred dollars on them and it really got sickening.
The gaming industry suffered for it too. For many years all I saw were magic tourneys and GW gamesdays. WOTC bought out my favorite fantasy game, stole the artists and then didn't do anything with it (Talislanta). I'd still like to kick someone in the nutz for that one....
.
My girlfriend and I tried magic for a while and got bored with it. The gaming store thing still goes on here you have to crawl around the magic tables to get to the gaming stuff. I remember when i finally decieded I was done with magic when I saw a guy bring his notebooks and box of magic cards in on a dolly:eek: .
Yeah the gaming industry did suffer for quite a few years because of the CCG's those were dark times for gaming. Then of course you had T$R printing so much crap for 2nd edition it wasn't even funny. The good thing about that was it made me go out and look at other games for a while and it really helped me find alot of good rpg's.

red5angel
01-15-2003, 12:22 PM
and let's not forget that there is nothing like a good rousing game of "Devil Bunny Needs a Ham" Any game that starts its description with

"Devil Bunny needs a ham and he is pretty sure he can get one if he pushes you off the building....."

Has got to rock!

Marshdrifter
01-15-2003, 12:47 PM
Originally posted by txwingchun
I remember when i finally decieded I was done with magic when I saw a guy bring his notebooks and box of magic cards in on a dolly:eek: .
Yeah. A friend of mine still into magic has a full trunk of stuff.
Of course, he doesn't all it all in, he'll usually pick about two
made decks to carry with him.


Yeah the gaming industry did suffer for quite a few years because of the CCG's those were dark times for gaming. Then of course you had T$R printing so much crap for 2nd edition it wasn't even funny. The good thing about that was it made me go out and look at other games for a while and it really helped me find alot of good rpg's.
Yeah that's the weird thing. The CCG's were put out by gaming
companies but hurt the industry. Say what you like about any
given system, but the more popular any rpg is, the better the
industry as a whole does.

Or it seems that way.

Oso
01-15-2003, 12:59 PM
Magic

you are all absolutely right about magic and what it did to the
industry. I like to think that it got out of Richard Garfields hands
at a point. I hate the gamestore geeks as well and only go there
to purchase cards and get the he ll out before I snap someones
neck.

but, I still appreciate the game for what it is and not what people
made it to be. and I'll take on any super geek with his boxes
of cards with my Bear deck which has 4 rare cards and 36 dirt
common cards. The rares being the invisible card.

my girlfriend and I play a couple times a week and drop about
20 dollars a month on new cards just to keep things fresh. She
has a friend who plays and know a couple of other people who
seem reasonable about the whole thing and are planning a
saturday evening to play with them.

r5a, you sounded like I did talking about 3ed:)

I would love nothing more than to start a 'dead tree' rpg(that's
funny, never heard that befo) but the last 3 sessions I started
ended as everyone found better stuff to do.

My lifelong goal has been to DM T1-2,A1-4,G1-3, D1-2 and Q3
all the way through with the same party. Talk about killin' some
drow!! But, dang, that would be like a 2 or 3 year commitment
that few people want to make.

ok, what the hek game starts w/ "Devil Bunny needs a ham..."?
That's a riot.

red5angel
01-15-2003, 01:06 PM
Oso, yeah I got burnt on magic. however, being the gigantic Star Wars fan that I am, My wife and I play the latest SW card game pretty frequently, its simple and quick. Now I just got to get my SW role playing game going.....

heh, its a Cheap Ass Game

http://www.rpgreviews.com/Board_Games_-_Card_Games/Cheapass/15618.php

txwingchun
01-15-2003, 01:34 PM
Cheap Ass is alot of fun I have about 10 of those I haven't gotten a chance to play them all yet. 2 other games that are cool is Zombies! by Twilight creations http://www.twilightcreationsinc.com/products/
and Once Upon a Time by www.atlas-games.com

red5angel
01-15-2003, 01:40 PM
I highly recommend Atlas Games, especially if you can pick up Lunch Money! I know these guys real well and a they are a bunch of odd but fun guys. They did a great game that also had a card game companion a while back called On the Edge.
My wife gets a kick out of this because if you look at the lunch money cards the little girls all look really scary but They are John and Woodys daughters and some friends kids, and she has met them all now. She laughs everytime she sees them. I encourage her to point and laugh but she says that is rude.

Marshdrifter
01-15-2003, 01:55 PM
I like the premise of US Patent No. 1. Has anybody played it yet?
I'd get it, but my game store never seems to have it. Oh, well.
I'll get it eventually.

txwingchun
01-15-2003, 02:14 PM
Originally posted by Marshdrifter
I like the premise of US Patent No. 1. Has anybody played it yet?
I'd get it, but my game store never seems to have it. Oh, well.
I'll get it eventually.

I haven't tried it but if it's as fun as thier other games I'd recommend picking it up. I'll have to add that one to my collection also.

Oso
01-17-2003, 07:14 AM
ok, now that I have disowned the only gaming store in town
I need a good online source for games.

Any recommendations?

tia,

matt

red5angel
01-17-2003, 07:29 AM
Oso, heh, there are tons, literally tons of stuff on the web! I try to look for the discount places because otherwise my wife would disown me in a heart beat! Of course I only typically buy miniatures off the net, otherwise I try to frequent my local gaming store for support.

Why did you disown the local shop?

ZIM
01-17-2003, 07:40 AM
To answer Ground Dragon's question:

Yep, there's lots of play by email games, and also play by forum, too [tho most are WW]. Plenty of free wargames for those who are tired of paying exhorbitant GW costs as well.

Anything you're looking for? [Oso, too] Got a load in my faves folders.

Oso
01-17-2003, 07:53 AM
r5a,

because of the punk idiot I've ranted about before.

One of my stops yesterday before the snow set in good was
to grab some new cards. I pulled up to the store and saw
the guys still in there but the door was locked. This place is
only about 30x30 with a full view glass door. They were counting
the till for the day. I knocked on the door and this pencil neck
comes up and pantomimes that they were closed because of
the bad weather. Ok, fine, but their register is a cheap Casio
that's not hooked to some computer system and there I was
with cash in my hand and I have been in there enough that they
had to know I would drop 20-30 bucks every time I came in.
I would have been no big deal to let me grab handfull of boosters
and give them the money and they would have had a few extra
bucks for their short day and I would have been a happy
customer. And the topper was the supercilious grin this pec ker
had on his face the whole time.

I was retail for 9 years, most of it as a manager of some sort and
nothing pis sses me off more than stupid retail decisions.



any of the discount places would be great. mostly magic now but
I'm definitely going to get that munchkin game.

so, hit me with whatever you have and I'll take a look. I'm
googling as well but figured you guys would have some secret
places ya might share.

matt

ZIM
01-17-2003, 08:19 AM
This is a good trading area (http://www.bartertown.org/)

this is a well done vampire rpg forum (http://www.blackdays.net/psx/intro.htm)

A chinese rpg! Outlaws of the Water Margin (http://www.tcp-ip.or.jp/~panurge/outlaws.htm)

This is a good rules source (http://www.rpg.net/directory/diy.html)

online d&d (http://pub144.ezboard.com/bthecityofbraeme)

online Arthurian (http://www.saintehlers.com/cgi-bin/rpg/ultimatebb.cgi?ubb=forum&f=12)

Illumia Rpg (http://www.illumia-rpg.com/)

More rules (http://www.geocities.com/aegisweb/7-Res/71-Free_RPGs.html)


yippee, oh boi...;) still more if you want them.

on edit:
2 more:
this is another china rpg site (http://physics.hkbu.edu.hk/~lhung/)

this is an expansion for outlaws of the water margin (http://homepage.mac.com/viktor_haag/allmen/index.html) :cool:

red5angel
01-17-2003, 08:56 AM
Heroes of the Water Margin huh?! I still can't find those books anywhere!!!

apoweyn
01-17-2003, 09:10 AM
red5angel,

the books themselves? or the RPG?

if the books, have you checked for the pear buck(?) version, "all men are brothers"?


stuart b.

red5angel
01-17-2003, 09:18 AM
Hey Ap, the actual books. I poked around at local bookstores here and couldn't find them. B&N was supposed to release new editions here soon but otherwise haven't been able to locate them!

apoweyn
01-17-2003, 09:31 AM
hmm... yeah, then, try a search for 'all men are brothers.' i don't know how it compares to other translations, versions, whatever. but it might be worth checking out.

red5angel
01-17-2003, 09:54 AM
thanks for the tip Ap, will do!

red5angel
01-17-2003, 09:57 AM
By the way, all you fantasy gamers, I highly recommend reading the Icelandic Sagas if possible! They have some great ideas, and you can see where "fantasy" sort of got it's start. Besides they have some pretty cool stuff and some funny ones as well. Of course I laughed when one guy killed another guy for steeling his cow......

Oso
01-17-2003, 10:20 AM
ZIM, thanks those links will keep me busy for a while.

Water Margin: I've been hunting for over a year now for any
version. Can't find it under either name. The Pearl S. Buck
version 'All men are brothers' is the newest version that I've
found but it is out of print. I'm sure an OOP search would find
you one but I'm determined to find a copy for a buck in the corner
of a used book store.

I usually make another attempt every month or so and will post
if I have any success that could be duplicated.

matt

ZIM
01-17-2003, 11:26 AM
here (http://www.ecampus.com/bk_detail.asp?isbn=1559213035)

and here (http://www.hardtofindbooks.com/newDescript.htm?UID=20030117131637172.142.120.106&ISBN=1559213035)

red5angel
01-17-2003, 11:43 AM
Thanks ZIM, by the way were does your sig come from? That cracks me up!

ZIM
01-17-2003, 12:15 PM
From the first episode of Invader ZIM!!!! My avatar is Gir! :D

Here ya go! (http://posejdon.bg.univ.gda.pl/~void/Zim/)

Oso
01-17-2003, 12:29 PM
Now, why didn't my multiple search engine searches not turn
up those links???

oh well, now I gots'em.

ZIM
01-17-2003, 01:14 PM
1] they're used.

2] I used to be a B&N manager...:eek:

Time to go!:)

Oso
01-17-2003, 01:27 PM
he he, I used to be a Waldenbooks manager and got out
after Border's bought em.

retail totally sucks if you work for a corp

one day I will open my ma school/hardware/bookstore/bar/game
combo store.
I mean, what else is there to shop for besides books,
games, hardware and liquor and martial arts?
They would come in droves. My own version of Wally World.

red5angel
01-17-2003, 01:55 PM
that would be my heaven, I would probably get a divorce and move in.....

Oso
01-17-2003, 02:27 PM
naw, bring the wife, I'll just add another wing to the castle.....

txwingchun
01-17-2003, 05:10 PM
Originally posted by Oso
h
I mean, what else is there to shop for besides books,
games, hardware and liquor and martial arts?


PORN!!!!!!!

Oso
01-17-2003, 05:27 PM
shhh, you have to know the password.......





and my girlfriend just told me I forgot music as well as food.


So,

Asheville Martial Arts Book Hardware Fantasy Gaming
___________Musical Bar & Grille of Love___________
_________come get some of what yer missin'_______

ZIM
01-18-2003, 01:19 PM
Dragging out this old goodie! (http://www.chick.com/reading/tracts/0046/0046_01.asp) For those who've lost characters! :D

Hey, Oso, you serious???? D00d! :cool:You need this! (http://www.rpg.net/news+reviews/reviews/rev_5268.html)

Oso
01-18-2003, 03:44 PM
no, not really, I'd have to leave out the alcohol and sex
otherwise I wouldn't have a kids class but I did hardware
retail for 5 years and book retail for 4 so I could pull off
all the others.

I'll just have to open my version of Callahan's and Lady Sally's
Place on the other side of town under a dummy corporation.

:D

FatherDog
01-19-2003, 04:53 AM
Originally posted by Oso
I was wondering if anyone had ever hit that game.

Wasn't it just gurps in a different wrapper? Never played
gurps so I don't know.

Nah, variation on the standard Palladium system.



Props to Zim for having played HOL. I own the game, but never played it.



ap - ****, I'd forgotten about 7th Sea. I've made characters for that, but the game never actually materialized... looked very cool, though. Arrrrrrrrrrrrrrrrr.

Oso
01-19-2003, 09:04 AM
dang, we got moved.

honest, non-smart-ass question: If this wasn't suitable for the
general KF forum, when labeled as OT, why wait till page 4 to
move it?

just curious

matt

txwingchun
01-20-2003, 08:51 AM
So what do you guys think of d20? Is it a good idea?
what are some of you favorite d20 games not including D&D?

red5angel
01-20-2003, 10:15 AM
HOL!!!! I have been runnin that game off and on since it came out!!! I remember a freind and I finding it on the shelf when it came out and we were in tears reading it standing there in the shop!


OK Gaming geeks!!! Check this out! So I am running my D&D campaign this weekend and I decide to throw in a high level encounter. I am reading in Dragon magazine a particularly nasty combo, a Lich, who has hid his phylactery in the lair of the Tarrasque!:eek:
Anyway, I figure, my players are up to taking on a pretty nasty Lich, but not so up to the Tarrasque BUT for interest sake I go with the combo and just make it hard ot figure out where the phylactery actually is, and then make it easy to get too. I rig it so the thief with a spider climb and another player who has a couple of spider climb potions, could walk on the wall, over the sleeping Tarrasque, get the phylactery and be out no problem. So the players finally get to it's lair. The thief takes off over the big T and finds the phylactery, checks for traps, it's magically trapped. But I hint that a simple dispell will take care of the issue. Everyone is tense, half the party are old time gamers and so are thoroughly versed in the Tarrasques capability to destroy, and have successfully communicated this to my other players, EXCEPT the thief, who decides to try to de-activate the trap!!!
So the party finds themselves running for their lives as the tarrasque begins to wake.......I figure, no biggy they jump in the water, hold their breath a few rounds and the tarrasque is on his way across the country side to destroy, eat and go back to sleep.
But of course the Monk is Lawful Good and can't allow the Tarrasque to terrorize the country side, even though he is well aware he will probably recieve a killing beyond the bound sof any killing he has ever recieved before.

However, this isn't the issue I am writing about. The fight begins, in the first round our 10th level dwarven fighter is killed, squashed into a stain on the turf before the Tarrasque and swallowed . No biggy, it was expected at this point. The Clerics turn comes up, she is buisy flipping through the players handbook looking at spells, when she hands me th ebook points and says I want to cast this- (now keep in mind although she has been playing for over a year now, this campaign is her very first roleplaying experience) The Harm spell. I stared in utter shock, I couldn't even hide my surprise.

The Harm spell - No saving throw allowed, a successful touch attack reduces the target to 1D4 hit points instantly!!!
an 840 hit point, AC 35, possible damage doing of roughly 160 pts in one turn, regeneration of 40.....reduced to 1D4 hit points.....


Now the Tarrasque does have a magic resistance, but its only around 30% and I was so irritated I decided that instead of taking the DMs perogitive of fudging the rules I went straight up, rolled something in the 70s' and watched as the monk on his turn beat the 3 hit points out of the Tarrasque the cleric had reduced it to!!!!!


ARRRRRGGGGHHHHH!!!!!!!!

Oso
01-20-2003, 10:30 AM
r5a

now, now... you're supposed to be impartial :)

playing 3ed, right? Did the cleric pray for that spell that day?
I only ask because you said she was leafing through the PH.

hmmm, no save...I guess she made the attack roll isn't the AC
of the Tarrasque really high (35, I just looked, but I guess a
touch attack negates some of that number)

oh, well...best laid plans and all that. Make sure there is
a nasty lingering curse on whoever actually touches the
phylactary:D

red5angel
01-20-2003, 11:05 AM
;) My players no not often, but sometimes I play around with rules and rolls for the sake of story....

She did have the spell set up already but she isn't all that familiar with them so she was flipping through the book reading it's description and checking to see if she what she thought was correct.
The touch attack reduced the AC of big T to something like 28 or so, still high but she is an 11th level cleric so definitely not out of reach.

heh, we stopped after that battle, it was 4:30 in the morning.... so I am considering it actually, although now they have to go find the Lich so they may get some of that warm Harm goodness themselves.
I have him set up (I usually make a few notes on what spells, or abilities to use and when) so in the first few rounds he hits someone with blind, the rest with darkness, chain lightning maximized, a rod of lightning bolts (see a theme yet :) ). Once he gets low he uses Finger of Death, Wall of force to surround himsel fin a sphere and then circle of death.

That should knock a few of them out of the fight. The cleric has the necessary spells to get everyone on their feet, even if they are killed, but they know the fight will be a serious one.

Anyway, been doing some research on the Harm spell, I was worried there was a typo but came up with plenty of ways to circumvent it if it gets out of hand, and the Lich has nothing to worry about!

Oso
01-20-2003, 11:13 AM
after a long hiatus I helped my gf draw up a fighter (she's only
ever played once) and since it was a solo thing for her I set things
up to her advantage in the very first encounter but the rolls just
weren't in her favor so I had to fudge the last several rolls of
her opponent so she wouldn't die.

let me know how the lich encounter fares.

that cleric's/player's dice must have been hot to make the roll
though. They probably had a good time and that's what matters.

red5angel
01-20-2003, 12:02 PM
A good time was had by all, like kids at christmas when they got experience for the encounter!!!

We have to take a break here so I won't know what happens with the lich for three weeks yet, but I will keep you filled in, it should be interesting...... Of course they still have to get past the troll guards and well placed traps ;) one of which might just be that Harm spell........:D

by the way if you get back into playing regularly Oso, this website has a compilation of lists that are probbaly the best and most useful I have seen in a while

http://www.crystalkeep.com/d20/

@PLUGO
01-20-2003, 03:26 PM
I haven't gamed since I moved out to the west coast some 7 years now...

had a few buddies that where into magic out here... but the novelty of it wore of quickly.

In my time I've logged many a sleepless weekend with AD&D. Though Warhammer & Call of Cathullu ran close seconds...

Loved the "grit" of Warhammer...

But my fondest memories seem so Similar to that Litch campaign. Insane Monty Hall type campaigns, with lots of DM created Monsters & magic items... We would do a sort of round robin GMing where each member of the group would run a campaign for a month or so then after a chapter was compleated another member would take over to run their campaign.

...sigh... now I'm all nostalgic about it:rolleyes:

red5angel
01-20-2003, 03:54 PM
This campaign I am running at the moment is sort ofvMonty Hallish, but I haven't really run one like this before so it has been some fun.!

ZIM
01-20-2003, 04:25 PM
"In EvilX Systems Ganja Farmer you are John Parker, fearless Rasta soldier,
and this is your last stand! The M a n has come to destroy your
humble herb field and you must stop him! You have mounted
a 20mm machine gun atop your 1969 VW microbus and will
blow the hell out of anyone or anything, that tries to
kill you or your herb!

Stand strong against an army of facists pigs with only
the Rastafarian god Jah at your side. Declare war on the
Man!!!"

----------------------------:p

I just found the strangest gaming source!! (http://www.portalofevil.com/archives/EntertainmentGames.html) :D

AND: for those of you deprived of reading "Freebase", a monster for your games!

HO
FREQUENCY: Common
NO. APPEARING: 1-10 per corner
SPECIAL ATTACKS: Tight vinyl, Philter of Burning Urination
SPECIAL DEFENSES: 1-25 flavored prophylactics
MAGIC RESISTANCE: None
INTELLIGENCE: Low
ALIGNMENT: LN
DESCRIPTION: These Sirens of the City are frequently the downfall of many a New Player, drawing them into their web of seduction, leaving them without experience, and with a painful itch. Most recently, though, Players have been able to partake in a Freebase contest for who takes the most Hos out of the game! After you have removed a Ho, call the Operator, give the street address, and say the code words with an English accent: "Ol' Jacky's Got Anotha One."
The next winner will be judged in just a few weeks, so hurry!

:eek: :p

Oso
01-20-2003, 07:15 PM
thanks r5a, that site looks cool, will check out more later


funny stuff Zim, props to my girl for having played the rasta game
and getting the reference.

I, being of purer moral standing:rolleyes: have never played any
game like that.

i'm beat, ya'll haven a gut one

Marshdrifter
01-21-2003, 09:30 AM
Oh sure I go away for a weekend and r5a posts one of the
best gaming stories I've heard in a long time. :p

As a gm, I've always loved it when a player gets out of a situation
by thinking up something simple that I have never considered.
Those usually make for the best times.

SanSoo Student
01-23-2003, 09:22 PM
I'm new school, the best game is BROODWARS!!! :D

txwingchun
01-24-2003, 11:25 AM
red5 You said you see Dave Arneson next time you see him ask him what ever happened to the Dragons in the Basement documentry.

txwingchun
01-24-2003, 11:52 AM
Originally posted by red5angel
HOL!!!! I have been runnin that game off and on since it came out!!! I remember a freind and I finding it on the shelf when it came out and we were in tears reading it standing there in the shop!


OK Gaming geeks!!! Check this out! So I am running my D&D campaign this weekend and I decide to throw in a high level encounter. I am reading in Dragon magazine a particularly nasty combo, a Lich, who has hid his phylactery in the lair of the Tarrasque!:eek:
Anyway, I figure, my players are up to taking on a pretty nasty Lich, but not so up to the Tarrasque BUT for interest sake I go with the combo and just make it hard ot figure out where the phylactery actually is, and then make it easy to get too. I rig it so the thief with a spider climb and another player who has a couple of spider climb potions, could walk on the wall, over the sleeping Tarrasque, get the phylactery and be out no problem. So the players finally get to it's lair. The thief takes off over the big T and finds the phylactery, checks for traps, it's magically trapped. But I hint that a simple dispell will take care of the issue. Everyone is tense, half the party are old time gamers and so are thoroughly versed in the Tarrasques capability to destroy, and have successfully communicated this to my other players, EXCEPT the thief, who decides to try to de-activate the trap!!!
So the party finds themselves running for their lives as the tarrasque begins to wake.......I figure, no biggy they jump in the water, hold their breath a few rounds and the tarrasque is on his way across the country side to destroy, eat and go back to sleep.
But of course the Monk is Lawful Good and can't allow the Tarrasque to terrorize the country side, even though he is well aware he will probably recieve a killing beyond the bound sof any killing he has ever recieved before.

However, this isn't the issue I am writing about. The fight begins, in the first round our 10th level dwarven fighter is killed, squashed into a stain on the turf before the Tarrasque and swallowed . No biggy, it was expected at this point. The Clerics turn comes up, she is buisy flipping through the players handbook looking at spells, when she hands me th ebook points and says I want to cast this- (now keep in mind although she has been playing for over a year now, this campaign is her very first roleplaying experience) The Harm spell. I stared in utter shock, I couldn't even hide my surprise.

The Harm spell - No saving throw allowed, a successful touch attack reduces the target to 1D4 hit points instantly!!!
an 840 hit point, AC 35, possible damage doing of roughly 160 pts in one turn, regeneration of 40.....reduced to 1D4 hit points.....


Now the Tarrasque does have a magic resistance, but its only around 30% and I was so irritated I decided that instead of taking the DMs perogitive of fudging the rules I went straight up, rolled something in the 70s' and watched as the monk on his turn beat the 3 hit points out of the Tarrasque the cleric had reduced it to!!!!!


ARRRRRGGGGHHHHH!!!!!!!!

I like those kind of games keeping the players on edge. The only thing I did to my group this weekend was pit thier 3rd lvl characters against an awakened ancient demipower. Talk about a near party kill too bad they don't have any magic weapons yet that might've helped. There's nothing like that look of hopeless dispair in a players eyes.Muhahahahahahahah! *cough* *cough* Muhahahahahahahah!

red5angel
01-30-2003, 04:45 PM
tx - If I remember next time I see him I will definitely ask!

Marshdrifter - That was the first time I have been actually shocked by player ideas!! I have been game mastering for about 14 years or so now so I have seen most of the tricks in the book, but that one blew me away!!

@PLUGO
01-31-2003, 10:58 AM
Heh... that remind me of a campaign where our group of high level bad @sses has to sneek into a temple of Fomerian Giants to steal their super powerful artifact.

The underground temple was filled with hight level giants weilding magical weapons and such, plus some other trained beasties...

My 18th level fighter happen to have a large enough magic carpet so we had our wizard cast invisibility and we silently floated past all their guards and monsters.

Later the DM told us that every round he was making rolls for each giant & monster to determine if any of them would catch our sent. To his credit he stuck by the rolls even though they undermined his vision for an epic battle. talk about a tense session.

Marshdrifter
01-31-2003, 12:31 PM
Originally posted by red5angel
Marshdrifter - That was the first time I have been actually shocked by player ideas!! I have been game mastering for about 14 years or so now so I have seen most of the tricks in the book,
but that one blew me away!!
That is a good one. I had to forward it to a couple members of
my old college group. That group was insane. Whoever the GM
was would regularly be surprised at someone (often times me).

I think the trick is to play your character as doing what your
character would actually do and not what the stereotyped
response is for the game. Coming up with ideas so my monk
doesn't have to fight. Having my pirate (along with a couple of
other ne'erdowells in the party) steal another PCs vessel, thus
dividing the party into the fugitives and the chase group. Not to
mention stealing ancient artifacts from friendly NPCs. Artifacts
which eventually drove me insane. These are all things that in
all honesty, my characters should've done given the
circumstances. These are also the things that make the GM go
"um... what?"

Seven years later, we all sit back and enjoy talking about that
pirate episode, even the people whose characters got screwed
over by us. That's the sign of a good game.

What I never understood was why people would want to do the
same old thing with their characters. After close to 20 years of
gaming, it's gets pretty boring doing the same old stuff.

red5angel
02-03-2003, 02:52 PM
I am with you marshdrifter, but I think it also depends on your players. My group is pretty "young" most of them having only roleplayed for the last two years, while myself, and two others have been doing it for years, and you can see the difference. However, my wife plays a dwarven barbarian chick, she insisted had a beard (D&D has taken away the idea of female dwarves having beards, not cool enough I guess). She also has a huge concious and is always questioning her battle temper!!

I have all kinds of player shockers to tell about. My favorite personal one was when my gamemaster, one of the best in my opinion, set up the classic, chess game with the characters as pieces scenarios. We were young so it was new. He kept talking about it to build it up and showing us pictures of some of the other "players" that were going to be in the game. We were playing against an Ancient Blue dragon for an artifact he had. Anyway, The blue dragon brought the artifact to the actual game, and knowing blue dragons I knew he had a backup plan in case he didn't win the chess game.
On the first turn I jumpd off the board and attacked the Blue directly. I had a Vorpal sword and rolled a crit first shot, having won initiative. I took the artifact and my "pieces" and went home and I hung the head of the Blue over my throne.

yenhoi
02-03-2003, 03:45 PM
Aha, thats where this thread went.

:eek:

M:TG is the whole reason I watch Yu-Gi-Oh before training on weekdays. Its just like that M:TG begginers edition they came out with once upon a time, cept no mana etc.

:D

red5angel
02-03-2003, 04:00 PM
keeerist Yenhoi, I think I would rather watch Pokemon, atleast it isn't such a blatant advertisement for their cardgame!

yenhoi
02-03-2003, 04:16 PM
I do watch pokemon, it comes on right before Yu-Gi-Oh, and it totally sucks. Pika-pika!

:eek:

Oso
02-03-2003, 07:08 PM
I got my ass handed to me by an uber geek last week.

My Flying Invisable Bears w/ Giant Growth & Unstable Mutation
never had a chance.

There is this card called Armadillo Cloak that gives the player
the same life as damage done by the creature it enchants.
So, it didn't matter if you blocked or not, the little sh it got
life every round. He was at 65 life before I died in the first round.

bas tard.


go ahead and ready your vegetables, men:

I don't like anime.

(ducking quickly and hiding behind my desk)


and, oh, yeah, with all the other OT cr ap on the main forum
they moved this one :rolleyes:

red5angel
02-04-2003, 04:04 PM
Oso, I am ok with you not liking anime, most of my freinds don't either, luckily my wife can enjoy it.

However, if you ever bring up M:TG again I will kill you.

Yenhoi, yes but you watch Yugi Oh.......

Oso
02-04-2003, 04:12 PM
you'll have to beat my mother first

and my money is on her

she's an evil bi tch

In M:TG terms she would be





Mom


"Insert ugly pic here"


Summon Bi tch

Bi tch has haste, rampage and trample.
Can't fly but can defend against flying.
Immune to nasty retorts and smart assed kids.
Has +2/+2 per defending kid.

10/10





and, btw, it's ok...she knows I think she's a bi tch.
she's comfortable with that.

red5angel
02-04-2003, 04:38 PM
I fear no mother.

I have

Rod of Wonder

8=====D


piercing, unblockable, Huge
special "Stop mom Talking" attack
Has +6/+6 make mom scream uncontrollably in ecstasy

11/11

Oso
02-04-2003, 04:44 PM
ahhh, but I also have


Diaghram of Frigidity


Artifact


Causes wilting of all rods in play

red5angel
02-04-2003, 04:52 PM
Yes but I would have already tapped my:

Tote along Pal

8===D

Tap to make Rod of Wonder invulnerable to "cold" attacks.

red5angel
02-04-2003, 04:57 PM
Don't forget my deck is full of silk and satin sheets mana.....

Oso
02-04-2003, 05:00 PM
Ha, she also drains all mana from Silk and Satin Lands.

You have no mana to tap with.

She smothers you with too much motherly affection that
you are now GAY.


ok, this is gettin' a little freudian. I'm gonna stop now.

red5angel
02-05-2003, 09:06 AM
so far Oso from what I have been able to determine, your mother was so cold and frigid that now you are sturggling with your own sexuality...... :D

yenhoi
02-05-2003, 09:15 AM
I was once a DCI top 10 ranked M:TG player for 2 months and in the op 30 for over a year.

Whos the biggest geek now eh?

Oso
02-05-2003, 03:07 PM
It would certainly appear so.:)


****, I may have to get my girlfriend to post a confirmation of
my manliness.


sorry, yenhoi, but r5a has gamed with one of the o.g. from
tsr. Even if you had whupped the developer of M:TG I would
still vote r5a as the biggest geek.


oh, yea, r5a. Question, OT for this thread but I don't want to hunt
for the Airsoft thread: I'm thinking about buying a couple of
pistols for training and fooling around the yard with. (I don't have
near enough time to join a group) Which would you go with as
a starter and do you think they are an aid to live gun training.
Specifically, my girlfriend has never shot a pistol and is thinking
of getting one. She is going to enroll in a course at the local
shooting range first. But, I was thinking that one of those airsoft
replica's would be good for doing scenario training in the house.
(where she would be using it if she had to). Your thoughts?
You can PM if you want or I can send you my normal email.

tia, Matt

red5angel
02-05-2003, 04:19 PM
Oso - I have two of these:

http://www.airsoftzone.com/gun_database.cfm?gun_id=53

They have been good to me so far!

As for preparing for real gun play, unless she just wants to get the feel of one in her hand I would say nothing compares to the real thing. For scenario based training (or I assume your sick fetishes is more likely ;) ) I think they work great! Only if you are going to use them live get goggles for them! I use the regular shop type goggles for playing, nothing fancy but they are rated right.

Is Yenhoi trying to play iwth the big geeks again?

Oso
02-05-2003, 07:13 PM
red5,
Thanks, the colt would be two big for her hand.
I was more looking for an idea of type of action since there
are several types. From what I've read the blowback gives
a more realistic feel.

I've used those red plastic rounds before in real weapons
and we could do that if the gun she decides on doesn't have
a counterpart in the AS world. The real thing is of course
preferable.

I am, of course, trying to find an excuse to buy more toys. Plus
she digs the idea of running around the yard and trying to shoot
each other.

And that could certainly be foreplay.:D

First thing will be to let someone else teach her the basics.
What training I've had has certainly been erratic and from
varied sources.

let me know your opinion on the action

thanks,

Matt

red5angel
02-07-2003, 10:25 AM
The action is pretty good. You obviously don't have the kick a real gun would have but I was thinking as I read your post that it might be useful to get her used to it jumping around a little. You will definitely have to go with th egas blow back if you want the action. Stay away from the electric pistols, they suck and the action is nothing but fake!
As for something her size, hard to say really. I have small hands and the colt fits me just fine. Of course the grip is wider then some.
Also, stay away form Desert Eagles. Anything with a heavy barrel has a terirble action and they tend to jam because of it.

norther practitioner
02-07-2003, 02:21 PM
chill, I'm just joking!

red5angel
02-10-2003, 12:45 PM
I don't know if you remember me mentioning that after the Tarrasque I had a nasty Lich Lord waiting for my players? Well...

Hehe, getting to him is pretty simple, he had 4 level 5 Troll Fighters in waiting. The players pretty much cut through them easily enough. After getting past a few traps, they came to the Lichs' main chamber. They enter on one platform. Across 30 ft of black brackish water is another platform of roughly the same size with the Lich standing on it. On the cieling they note several copper hemispheres that appear to be built into it.
I figured there would be some dialogue, you know, smack talking etc.. but the players had no idea how to get across the water. They sat and talked while I mentioned every few minutes that the Lich utters somehting arcane and they see something like blue fire wrap around him, or spars jump from the copper spheres (He was casting arcane armor and priming the sphere which allow him to cast magic through them as if he were standing where the sphere was.).
Anywho, the players finally figure out the cleric can cast windwalk and they can all get safely over to the other side in mist form. The cleric cast her spell which kicks off initiative rolls. The Lich goes first, casting circle of death which has been expanded and extended so that he drops the cleric and the sorceror dead on the spot, de-activating the wind walk spell.
The monk uses his dimension door special ability to get to the Lich's platform, the lich cast chain lightning on the other two players still on the original platform for 72 damage each (it was maximized).
He then cast magic missile to kill the halfling thief and shortly after succumbs to the monks fists.....

All in all it was a good time. The players were properly horrified and shocked at the instant kills the Lich scored on a couple of the players.

txwingchun
02-12-2003, 08:29 AM
Ahhhhhhhh there's nothing better than the smell of dead pc's in the morning Muahahahahahahahahah!!

oh sorry sounds like it was a fun session.

red5angel
02-12-2003, 08:50 AM
It was, there was some general player griping about being killed, but once they realized they had enough money and enough contacts in the church or churches, that getting them back may be easier then it appears, they moved on.

Oso
02-12-2003, 02:32 PM
dang mods, this forum jumping wears me out...


killer!!!!

How do you split XP when several get killed right away?

I am maybe having the makings of a new group but am wary
of overcommitting myself to something else (besides a 50 hour
a week job and teaching class 4 nights a week)

especially with mountain bike season coming up...I want to race
this summer. He he, I'm now 35, and over 200 lbs which puts
me in the 'masters clydesdale' class of racers. I should win
something just cuz I doubt there will be more than 3 in that
category !

Oso
02-12-2003, 02:37 PM
red5, the forum must have lost my subscribe to this one, I didn't
see the last post till just now.

actually, in light of current events, we are actually going to sit
down tonight and discuss moving ahead with making some
real purchases and getting her enrolled in the class.

I'm still debating the pistol vs. shotgun issue though.


NP, you got edited, what did you call us?

just curious, not worried about it, there are just so many
4 letter expletives.:)

red5angel
02-12-2003, 02:43 PM
My rule of thumb is that if you rolled for initiative in an encounter you get experience. If you die during the encounter you get the experience from that encounter to apply to your new character.

I always find time to roleplay, always have. My wife and I set aside one saturday night every other weekend to do it and it has worked out great. Gives us every other weekend to do our own thing, and still gives us the day to do whatever it is we have to do. Sometimes but not usually we will cancel for something else if there are no other options but I have some pretty dedicated players.

Good luck on the bike racing, let us know how that goes!

red5angel
02-12-2003, 02:45 PM
My wife is talking baout taking some gun classes. She doesn't want to own one, and I owned more then enough and don't need anymore since I got rid of all my others, but since I got her into the martial arts it has kind of awakened her curiosity a little.

Whats your issue between pistol and shotgun?

txwingchun
02-12-2003, 02:52 PM
so did the group actually destroy the liches phylactry(sp)?

red5angel
02-12-2003, 04:08 PM
yep, remember the Tarrasque encounter? It was hidden in the back of his cave and in the first round of combat the thief broke it in the hopes, for some odd reason, that it would get rid of the tarrasque as well.

However not to fret! The Lich is the lesser of 2 Lich Lord Twins!!! His more powerful brother has Vampire servants who are no slouch himself and have been harassing the players for some time now. With the Tarrasque dead, it is the perfect oppurtunity for the other Lich Lord to create the perfect undead minion...

Oso
02-12-2003, 07:08 PM
pistol vs. shotgun

well, there is a general opinion, somewhat shared by me, that
the shotgun is the best home defense weapon.

Things I adhere to as far as this theory goes:

you do have to aim the shotgun. at the ranges you
encounter in the home the spread is minimal.

use light shot, it doesn't penetrate 2 layers of sheetrock and at
single room ranges still has knockdown power.

when you are out of ammo you have a short staff/cudgel.
techniques utilizing a long arm as a hth weapon need to be
practiced as much as the shooting.

nothing beats the sound of a pump gun chambering.
(I know a little cliche` but true none the less)



all in all, combat/sd pistol shooting require more training and skill
imo

if finances allowed there would be both.

feel free to educate me. my firearms training is very spotty.
the best info probably coming from a couple of people I know
that are instructors at the fbi school in VA

hopefully some of it from commen sense

Oso
02-12-2003, 07:21 PM
I have a general idea of the character levels from the spells
you've mentioned but what are they exactly?


I usually give some experience but have used a ratio based
on damage done. If a spell or other act had major effect
on the outcome but no action was done then they would
of course get a fair share.


Yea, I really want to rp but I also bike and boat (open canoe)
and teach of course.

I'm still trying to decide if I'm going to do the mini-tri or the
XC mountain bike race. at a June mountain sports festival that
Asheville has every year. Last year I just did a 16 mile paddle
on way too flat a water. The mini-tri is a 3 mile run, 5 mile paddle,
8 mile bike. The XC race is around a 6 mile course that's just
awful. Last time I rode it I just managed to get under 50 min.
I just got my bike tuned and am ready to start training for it.

They post the results online so if my name actually shows up I'll
post a link to it so ya'll can laugh at my pitiful time.

red5angel
02-13-2003, 10:42 AM
Party Level? Let's see, the Dwarven Barbarian I believe is 13th, The human Monk is 14th, The Half Orc Cleric (Currently dead) is 13th, The half-dragon Sorceror (also currently dead) is around 10th, the Halfling thief is around 12th and the dwarf (used to be a human before playing with dwarven artifacts) fighter is around 10th but in his defense he has been back to 9th level like 4 times now because of run ins with undead and dying in battle only to get resurrected.

If the two dead characters choose to make new characters, then my rule is that your new character is always one level lower then the lowest in the party, plus whatever experience you may have got from your last encounter, assuming you died during an encounter that got you experience.

I have a few categories I give experience for. Party members are awarded XP for combat or encounters immediately after the situation has been resolved. Over the course of each evening I keep a running tally for each character based on certain things, for instance, each class gets extra xp awarded for using class abilities to good effect. You also get XP for roleplaying especially well. I also reward XP for moving the storyline along (it helps to keep players from getting sidetracked for too long) and last but not least I had out XP for doing something totally unexpected but not covered under any of the other categories.
I have found that usually each player gets a few hundred for roleplaying, and class awards. Often but not always a few get XP for storyline, and rarely but sometimes for doing something I don't expect, like killing the Tarrasque with a harm spell.....


I have thoroughly enjoyed this latest edition of the game (although aparently they are doing a 3.5 edition now, just basically a rules update and they have modified a few things they found to be a little lopsided. I like it's flexibility, you can play just about anything now, from bizarre races to your own class if you wish. It is still combat focused, the most xp awarded is for combat, but that doesn't really bother me.

Defnitely post on your results if you decide to race this summer!

red5angel
02-13-2003, 10:51 AM
Hell yeah the shotgun is a better defensive weapon for the home! I used to love to ride shotgun on my FAST team, of course we had all sorts of specialty rounds that made it alot more fun, cheesecutters, dragon breath, etc... but you're right, if you get a lighter shot then you don't have to worry about killing your neighbors or your kids with a wild shot through the wall. Also as you pointed out, it can be good in CQB as well.
All in all I would have to say if I bought anything it would be a shotgun, but I know how to apply it to great effect.

The biggest advantage to the pistol is that it is much smaller and so more portable, and less messy in close quarters. cheaper for a semi-auto action as well.

The issue with any of this is stopping power of course. Light shot means they may or may not notice right away. Especially if they are under the influence. Same with apistol, a smaller caliber may mostly just act as a deterrant.


Looking at my house, and the way I would apply either, I live in a split level house, so the chances of shooting and hitting someone else elsewhere in the house is minimal. The hallways are more narrow then say an office building and so it can make the shotgun a liability in a panic situation. Trust me on this, I saw a guy during training wedge himself in a doorway with his CAR 15. I would have to go with a pistol, less obtrusive, easier to keep stashed away in a state where you could put it together quick but your kids couldn't.

Oso
02-13-2003, 11:03 AM
pretty much my thinking.

no kids so that's not an issue.

If I had my druthers there would be both but will probably
be going with a inexpensive Mossberg 500 w/ the short
barrel for starters for her and a pistol for me that she could
use. I last had a Firestar 9mm that only had a single stack
mag so it was slim. It made a great cc gun. not that I would
do that w/o a permit of course.

red5angel
02-13-2003, 11:28 AM
I like 9mm, it's a good size for just about anyone. It is more accurate in my opinion as well. I thinnk that would be a good way to go, however, I have to ask, if you're looking at a shotgun and a pistol, what sort of neighborhood do you live in?!

KC Elbows
02-13-2003, 04:47 PM
When I used to run games, I reworked the experience system. For instance, equal experience was given for nullifying the need to fight a certain creature/opponent as was to kill them. Also, experience was not based largely on killing, but on accomplishments.

However, except for rare occassions, ressurections were out of the question, heavy heavy magic, so the dead character's experience issue never came up.

Oso
02-14-2003, 07:02 AM
those are pretty high levels

1/2 dragon, crazy. Although I do like the sorcerer class a lot
as apposed to a regular mage. I played my mages with house
rules very similar to the way tsr built the sorcerer.

I kinda like the 9-11 level range for playing. sorta powerful
but not ultra powerful. I think the highest level character
I had was a 19/2 illusionist/assasin gnome.

He started off as a gnome ill/ftr/th but lost the ftr/th classes
due to a nasty artifact that made you lose levels and or classes
is multi-classed. I think the dm didn't like mc characters.
Problem was I had developed the character as a missile throwing
illusionist. I had two hand crossbows, two throwing axes, two
throwing knives and would spend 3 rounds throwing things
before hiding and casting spells while the rest of the party killed
things. Sometimes I would cast spells on the missile weapons
to make it seem as if something strange was flying at you.
so when I lost the two classes I lost the ability to use those
weapons!!! The benefit of the artifact is that I gained 2 ill lvls
for each lost class. The only other class available to me was
the assassin(1st ed rules) so I picked it up to get access to the
weapons again.

3rd ed would make that character available as a single class
char which is cool.

red5angel
02-14-2003, 08:02 AM
KC - in my game you get experience for "resolving" the encounter. This may mean killing your opponent, but it can also mean subdual or even sometimes talking your way out.
Also, I run most of my games in the Forgotten Realms setting so magic is pretty prevelant. I look at resurrections etc. as an oppurtunity for players to decide if they are bored with their characters. If they have been playing for a while with one, and just want to try something else they can choose to not be resurrected.
Oso, the sorceror class is very cool. The monk is also a Half Dragon but not by choice, playing with ancient artifacts again....seems to happen to my party a lot.
Gnomes I think are the most underrated player races! I have plans in the works to play a gnome technomancer with one helluva suit of "armor"...

txwingchun
02-14-2003, 08:28 AM
Originally posted by red5angel
KC - in my game you get experience for "resolving" the encounter. This may mean killing your opponent, but it can also mean subdual or even sometimes talking your way out.
Also, I run most of my games in the Forgotten Realms setting so magic is pretty prevelant. I look at resurrections etc. as an oppurtunity for players to decide if they are bored with their characters. If they have been playing for a while with one, and just want to try something else they can choose to not be resurrected.
Oso, the sorceror class is very cool. The monk is also a Half Dragon but not by choice, playing with ancient artifacts again....seems to happen to my party a lot.
Gnomes I think are the most underrated player races! I have plans in the works to play a gnome technomancer with one helluva suit of "armor"...

Gnomes are cool I always liked gnome ill/assassin's in 1st ed.

@PLUGO
02-14-2003, 10:53 AM
When I would game (ages ago) we had a house rule for an experience bonus on an hourly basis, this would off set the occasions when a pparticular charactor was on a solo mission amidst the game play. That houly bonus could be factored by the DM based on role-playing etc. Combat experience was usually collected into the party pool and awarded at the end of each game.

The 6-10 level range always seemed the most popular but there was frequently lots of Magick Items... often made up. We would also play an insane 12+ level campaign which was over the top!!! lots of custom made monsters crazy artifacts and such...

....sigh... curious what 3rd edition plays like...

red5angel
02-14-2003, 12:16 PM
design sifu, not sure what you mean by hourly bonus. I however try to encourage my players to work as a group, hence my experience awards for moving the story along.

As for 3rd ed. I like it. It isn't AD&D by any means and that is part of the thing I like. You still have all the basics, hit points, D20 etc.. they have just managed to ****genize the system some, make it more streamlined and intuitive. You no longer have rolls that you need ot get high and rolls you need to get low, or D20 and percentage dice rolls. Everything minus damage is pretty much rolled on the D20 now.
On top of that they have really opened up character creation so that you have an extreme amount of flexibility. Detailed rules on playing monster characters, prestige classes and feats really come together in my opinion to make for some really interesting character creation. On top of all that it makes for some great bad guys!
All in all I have been extremely satisfied and I think most of those out there who say they prefer AD&D, probably don't like change ;)
It's comprehensive. covers just about anything you or your players think up, and with the D20 system being wide open for anyone to develope, the amount of source material is insane!

Oso
02-14-2003, 01:56 PM
my other fav char which was illegal under 1st and 2nd is
a 1/2 elven druid/thief, his name was Phaid, cuz that's what
he did.....



oh, the gnomes name (hehe) was


Mala ZinZam

or just MZ for short

raofl


ohhhhh,

Bombay Sapphire
is so yummy
sends a fire
to my tummy


of work early, got the V-day shopping done, just waitin' for the
Lady to come home

red5angel
02-14-2003, 04:10 PM
I never paid attention to racial limits in the last couple of editions, I thought it was kind of silly since they were just looking to balance out the cool races with plain ole vanilla humans. I know I always had more humans then anything else, even without the racial limitations on class.

@PLUGO
02-17-2003, 10:15 AM
Not sure the origin of this convention, but it basicly ment if you played you would get 100xp per hour per level (I think) for just being a part of the game. This would help offset any situations where an hour o r so was spent with the thief disarming some elaborate trap.

Monster XP was devided amongst participants in combat, tallied up and given by the DM after the session.

No XP was granted for treasure.

And Rollplaying was awared as a flat number or as an aditional bonus to the hourly XP. "you get 1.5 time hour bonus" or "take an additional hour for role playing"

It's been AGES since I gamed though.
no time, less money... and few others interested...

Oso
02-17-2003, 12:33 PM
DS, that's an interesting method. Never heard anyone else do it
that way.

red5, we abided by the racial limitations mostly but not level limits
for different races.

3ed does make more sense I guess.

aaghh, it hurts, stop the changing, I can't stand it.

:D

ZIM
02-17-2003, 02:40 PM
I seem to remember you were asking for an airsoft pistol for your wife?? (http://www.dentrinity.com/ClarenceLai/Kitty.htm) :p

Oso
02-17-2003, 02:42 PM
thanks, and blue is her favorite color, too!!!

@PLUGO
02-17-2003, 03:05 PM
Yeah... when I got into gaming with the crew I gamed with, we collectively added a variety of changes to the game.

Hourly XP cameabout as a reaction to a fearcely boring DM who would subject the group to a variety of time consuming tortures. One that springs to mind was the use of an othello board to map an endlessly contradictory dungeon. We did nothing but move from one empty room to another, each one demanding an elaborate re-configuration of the othello board. From that point onward Hourly bonus as a sort of carrot to risk DM experimentation.

Monster HP was generally their HDx10...

this eventually lead to custome made monsters to challange charactors possessing a variety of custome made magik items. It was a sort of never ending cycle... sort of like weapons proliferation!!! :p

Still, we had fun.

ZIM
02-17-2003, 10:07 PM
thanks, and blue is her favorite color, too!!!



Well, I guess this won't go, then. (http://www.iap.net.au/~mu/lollipop.html) [PS- what is it with Hello Kitty??]

Oso
02-18-2003, 02:57 AM
no, it wouldn't.

I think HK is a cartoon.

red5angel
02-18-2003, 09:36 AM
Oso, you can't resist the change...any reasonable minded person would see the benefits of 3rd Ed over AD&D, come on you know you wanna try it....first session is free....

Oso
02-18-2003, 05:45 PM
oh, I am, after selling 20 years of accumulated D&D books I only
have 3ed stuff.

MOF, I just bought a used d20 book I saw at the book store today


but, seriously, nothing wrong with AD&D no matter what addition
The preface of the PH and DMG always told you to use the books
as guidelines and change what you wanted.

House Rules in effect...always.


Now, about this M:TG issue you have....;)

red5angel
02-19-2003, 09:24 AM
Yep, in AD&D we sort of had our adhoc rules thrown together tthat worked a little better then the written rules.

The only issue with M:TG that I have is that I can't burn down buildings holding M:TG tournemants in them at the time they are holding them...