Quote:
Originally posted by red5angel
KC - in my game you get experience for "resolving" the encounter. This may mean killing your opponent, but it can also mean subdual or even sometimes talking your way out.
Also, I run most of my games in the Forgotten Realms setting so magic is pretty prevelant. I look at resurrections etc. as an oppurtunity for players to decide if they are bored with their characters. If they have been playing for a while with one, and just want to try something else they can choose to not be resurrected.
Oso, the sorceror class is very cool. The monk is also a Half Dragon but not by choice, playing with ancient artifacts again....seems to happen to my party a lot.
Gnomes I think are the most underrated player races! I have plans in the works to play a gnome technomancer with one helluva suit of "armor"...
Gnomes are cool I always liked gnome ill/assassin's in 1st ed.