Shocking Adam Hsu mistake
Really enjoyed the new "Sword Special" edition, but really Gene, you could have told the poor guy that you'd be running articles with historical swords with downswept quillions before you published his article about how downswept quillions were historically inaccurate and a commun ist conspiracy to boot :D
As for the application he showed to highlight his point, it didn't make sense and showed a lack of understanding of physics. His sword is the one that is trapped, not the defender, and he risks having his sword broken or twisted from his grip, and is vulnerable to a cut under his guard. :(
Re: Shocking Adam Hsu mistake
Quote:
Originally posted by Ben Gash
Really enjoyed the new "Sword Special" edition, but really Gene, you could have told the poor guy that you'd be running articles with historical swords with downswept quillions before you published his article about how downswept quillions were historically inaccurate and a commun ist conspiracy to boot :D
As for the application he showed to highlight his point, it didn't make sense and showed a lack of understanding of physics. His sword is the one that is trapped, not the defender, and he risks having his sword broken or twisted from his grip, and is vulnerable to a cut under his guard. :(
Much like with the empty hand, one has to ask even an guy as well known as Hsu how much he's actually used that sword...But of course we wouldn't want to ruin any images would we?
Re: Ahh, the applications...
Quote:
Originally posted by GeneChing
What struck me the most though, was that if you play out either example in time, Hsu's does not parallel fecning time, nor does Painter's parallel iaido time, at least not the way they are shown.
Now that you mention it, I did get the feeling that Master Painter's sword drawing method would take too long. But I didn't get that impression in anywhere near the same degree from Master Hsu's application shots. I just assumed that they were "freeze frames" on action happening at a high speed in real combat.