Of course.
The Kickstarter campaign for Kung Fu Superstar ended back in early December 2012. Unfortunately it was unsuccessful: we set a goal of £200,000 and in the end we just hit just under half...
Type: Posts; User: DannyCheng
Of course.
The Kickstarter campaign for Kung Fu Superstar ended back in early December 2012. Unfortunately it was unsuccessful: we set a goal of £200,000 and in the end we just hit just under half...
Oh right. Sure ok I understand you're reporting the news, that's great! Just wasn't sure about the commentary. If there's any questions basically that you need me to answer or you're unsure about any...
Hey Gene,
Not sure of the point you are making in this post? Any chance you could elaborate?
Thanks,
Kostas.
The latest video update which focuses purely on the training mode in the game:
http://www.youtube.com/watch?v=PDoQdvE9DTw&feature=colike
nasmedicine (and anyone else who might be interested) you may be interested to check out the new gameplay video we've posted on our project page
http://kck.st/YmpVQG
nasmedicine that is fantastic, thank you so much! We really need the project to reach more eyes right now so helping spread the word is invaluably helpful, thank you!
Bacon I would still argue...
Thank you for the support nasmedicine! We really appreciate it!
Bacon: Yes VR + Motion Suit etc would be great. In the meantime we thought we'd start evolving fighting games towards that direction...
UPDATE: We have now updated our Kickstarter page (http://kck.st/YmpVQG) with a new gameplay video that demonstrates our revolutionary approach to breaking the barrier between traditional controller...
Hah :) Indeed they are!
We don't pick the headlines I'm afraid! You know what journalists are like when it comes to headlines ;)
Hope you enjoyed the interview regardless!
Hey sanjuro_ronin
There is no release date on the project yet.
Yes, we will definitely be running betas for testing and feedback. Announcements on this will be happening via our Facebook page...
Glad you liked it nasmedicine :)
Yes, *that* Sherlock Holmes scene was a big inspiration to us. First of all it looks really cool, but more than that we thought we could really expand on it and...
Thanks for the kind words all!
desertwingchun2 officially we haven't announced anything on multiplayer modes yet but I can tell you we're playing around with some very exciting ideas. Hopefully...
Hey doug_maverick,
Apologies for the delay in getting back, having been E3 week it's been pretty frantic for us.
To answer your question:
Q: "What styles of Kung Fu will be taught through...
Ah, apologies doug_maverick. Scrolling through the main forum page now I did spot the post you were referring to.
Well... I guess it'll be good to have this thread too in case people want to...
Thanks Treznor :)
About your point: It's a fair criticism. I think you'll be surprised to see how authentically we're approaching the subject matter. To give you a better idea by working with your...
Thanks Tom! And thanks for the twitter follow too ;)
If anyone else wants to follow we're tweeting from @KungFuSuperstar
Hey all,
I am one of the lead developers over at Kinesthetic Games and I am happy to just have joined this great forum.
Our studio recently announced our upcoming game, which I thought members...
Hey all,
I am one of the lead developers over at Kinesthetic Games and I am happy to just have joined this great forum.
Our studio recently announced our upcoming game, which I thought members...