Originally Posted by
k gledhill
Often we see moves being invented to accomodate misunderstood hand actions. Like trying to make the dummy 1:1 application, with overturned stances, due to the idea that the dummy is man we move around.
Set pieces for "if a guy kicks this way...we block etc...".
Or if guy punches like this just stand and block like statue...
A lot of set pieces require the attacker to not follow up with takedowns, shoots. This leaves the set piece merchant vulnerable to feints, set ups, instead of 'fighting', with mobilty, distance control, intercepting....